Comparative study of interfaces in Golang and other programming languages
Abstract:
Interface is an important concept in programming languages and is used to implement polymorphism and Code reuse. In different programming languages, the implementation and characteristics of interfaces are different. This article will conduct a comparative study of the implementation of interfaces in Golang and other programming languages, and illustrate the differences through specific code examples.
Golang sample code:
type Animal interface { Sound() string } type Cat struct {} func (c Cat) Sound() string { return "Meow" }
Java sample code:
public interface Animal { String sound(); } public class Cat implements Animal { public String sound() { return "Meow"; } }
As you can see from the above code example It turns out that structures that implement interfaces in Golang do not need to explicitly declare that they implement an interface, they only need to implement the methods defined in the interface. In Java, you need to use the implements
keyword to explicitly declare that a class implements an interface.
Golang sample code:
type Animal interface { Sound() string } type Cat struct { soundFunc func() string } func (c Cat) Sound() string { return c.soundFunc() } func NewCatWithSoundFunc(soundFunc func() string) *Cat { return &Cat{soundFunc: soundFunc} }
Java sample code:
public interface Animal { String sound(); } public class Cat implements Animal { public String sound() { return "Meow"; } } public class Dog implements Animal { public String sound() { return "Woof"; } }
In the above example, in Golang The Cat
structure dynamically determines the behavior of the Sound
method by receiving a soundFunc
function; while Cat
and Dog in Java
Classes must explicitly declare that they implement the Animal
interface when compiling.
Golang sample code:
type Animal interface { Sound() string } type Cat struct {} func (c Cat) Sound() string { return "Meow" } func BenchmarkSound(b *testing.B) { animal := Cat{} for i := 0; i < b.N; i++ { _ = animal.Sound() } }
Java sample code:
public interface Animal { String sound(); } public class Cat implements Animal { public String sound() { return "Meow"; } } public class Main { public static void main(String[] args) { Animal animal = new Cat(); for (int i = 0; i < 1000000; i++) { animal.sound(); } } }
Pass the above From the performance test, it can be clearly seen that the performance of the interface in Golang is better because it avoids the lookup and calling process of the virtual function table.
Reference:
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