php Xiaobian Yuzai shares the tips for clearing the Hunter Championship in "Love and Deep Space" to help you pass the game easily! Master key strategies, properly match your lineup, use your skills flexibly, and there are many more practical tips waiting for you to discover. Come take a look and show off your skills in the Hunter Championship!
1. The gameplay of the Hunter Championship in Love and Deep Space is mainly about gathering colors. A team needs two Make sure you have all the colors you want. Six of them are very useful to increase damage. Even three-star cards that have not been raised very much can be inserted into the team as long as they are of the right color. You can replace them later when you draw a good one. The four-star and five-star ones can be passed with a minimum of level 30.
2. Now that there are no materials and the card surface cannot be upgraded, try to upgrade the four-star and five-star players first when forming a team, and then upgrade to three-star players if conditions permit. Play senior tournaments as early as possible. After all, you can get diamonds in senior tournaments for a long time.
3. I haven’t used the core yet, so I’m going to level up and brush the golden ones. If I want the core, I’ll give priority to the weak and damage-increasing entries, because most of the elite monsters rely on the output when they are weak after breaking the shield with their skills. Just hit it.
4. Then you can look at the talents of the cards. Some are life bonuses, some are defense bonuses, and some are attack bonuses. It is also useful to get a lot of defense or life entries. Don’t throw them away as garbage. , pull it up and use it first, and then give it to Samsung when you find a better one.
5. Don’t always think about doing double-attack. Double-attack is the critical hit rate plus critical hit damage. Some friends who just started to come into contact with this holy relic don’t even have double-attack. Once you know what it is, you start farming for double blast. All you farm is for critical damage and no critical hits. It’s hard to farm double blasts and you just try your luck. If the critical hits are low, you won’t get critical hits. If the critical damage is low, there won’t be any critical hits. What harm.
6. The initial critical hit rate of that card is almost 1% or 2%, and the critical hit effect is 0. The upgrade improves very little, but there are six cards, one card and two cores at a time. Generally speaking, the character should be able to stack up a very high critical hit rate and critical hit damage. You can use the main critical hit entry and the main critical damage entry (if there are these two main entries) to get a double critical hit that is very high. In addition, the critical hit rate can be stacked up to 100%, and it is useless if it exceeds it.
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