How to understand structure slicing in golang
I am new to golang and trying to understand pointers.
type TreeNode struct { Val int Left *TreeNode Right *TreeNode } queue:=[]TreeNode{TreeNode{}} node:=TreeNode{Val: 1} pre:=queue[len(queue)-1] pre.Left = &node
But I found that queue[0].Left is still nil
type TreeNode struct { Val int Left *TreeNode Right *TreeNode } queue:=[]*TreeNode{&TreeNode{}} node:=&TreeNode{Val: 1} pre := queue[len(queue)-1] pre.Left = node
This time queue[0].Left is not nil
Can someone help me understand why this is happening?
It would be great if you could explain it on a memory level.
For example: We have a TreeNode slice at 0x1001 So what is stored in the address? And how the slice is linked to A TreeNode, for example, address 0x3001Correct answer
Here's what happens in the first piece of code:
queue:=[]TreeNode{TreeNode{}} node:=TreeNode{Val: 1} // Copy last element of slice to local variable pre pre:=queue[len(queue)-1] // Assign field in local variable pre. The slice element is // not modified. pre.Left = &node
This is the second clip:
queue:=[]*TreeNode{&TreeNode{}} node:=&TreeNode{Val: 1} // Copy last element of queue to local variable pre. // pre and the last element of queue have the same pointer // value (it was just copied) and point at the same node. pre := queue[len(queue)-1] // Set the left field in the node that pre points to. queue[0] // also points at this node. // This code is syntactic sugar for (*pre).Left = node. pre.Left = node
To fix the first example, modify the slice element instead of the local variable pre. One way is to use pointers to slice elements.
queue:=[]TreeNode{TreeNode{}} node:=TreeNode{Val: 1} // Variable pre is pointer to last element in slice. pre:= &queue[len(queue)-1] // Set the left field in the node that pre points to. This // is the same value as queue[0]. pre.Left = &node
The above is the detailed content of How to understand structure slicing in golang. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



The article explains how to use the pprof tool for analyzing Go performance, including enabling profiling, collecting data, and identifying common bottlenecks like CPU and memory issues.Character count: 159

OpenSSL, as an open source library widely used in secure communications, provides encryption algorithms, keys and certificate management functions. However, there are some known security vulnerabilities in its historical version, some of which are extremely harmful. This article will focus on common vulnerabilities and response measures for OpenSSL in Debian systems. DebianOpenSSL known vulnerabilities: OpenSSL has experienced several serious vulnerabilities, such as: Heart Bleeding Vulnerability (CVE-2014-0160): This vulnerability affects OpenSSL 1.0.1 to 1.0.1f and 1.0.2 to 1.0.2 beta versions. An attacker can use this vulnerability to unauthorized read sensitive information on the server, including encryption keys, etc.

The article discusses writing unit tests in Go, covering best practices, mocking techniques, and tools for efficient test management.

This article demonstrates creating mocks and stubs in Go for unit testing. It emphasizes using interfaces, provides examples of mock implementations, and discusses best practices like keeping mocks focused and using assertion libraries. The articl

This article explores Go's custom type constraints for generics. It details how interfaces define minimum type requirements for generic functions, improving type safety and code reusability. The article also discusses limitations and best practices

The article discusses Go's reflect package, used for runtime manipulation of code, beneficial for serialization, generic programming, and more. It warns of performance costs like slower execution and higher memory use, advising judicious use and best

This article explores using tracing tools to analyze Go application execution flow. It discusses manual and automatic instrumentation techniques, comparing tools like Jaeger, Zipkin, and OpenTelemetry, and highlighting effective data visualization

The article discusses using table-driven tests in Go, a method that uses a table of test cases to test functions with multiple inputs and outcomes. It highlights benefits like improved readability, reduced duplication, scalability, consistency, and a
