IGN Japan published an interview with the director Kim Hyung-tae and the technical director of "Stellar Blade". The following are the key points:
1. The excellent visual effects of this game benefit from the high performance of PS5 Performance, especially details, please look forward to the performance in this aspect;
2. The beginning of this game is linear advancement, and after arriving in the city, it will become a semi-open world for exploration. There are NPCs in the towns to communicate and undertake various tasks. A variety of tasks to bring the city back to life;
3. In addition to the tasks of finding people, rescuing people, activating devices, and fighting specific enemies, there are also daily life elements such as fishing and collecting props;
4. Revitalizing the town is a major goal of the game, but the core is still action;
5. The world view of this game is a mixture of Japanese, Chinese (Hong Kong), Korean and other cultures;
6. There are about 20-30 kinds of costumes for Eve (Eve), and the companion characters also have the same costumes as Eve;
7. "Sword Star" has been influenced by "Guangmeng", Influenced by "NieR", "Sekiro", "Bayonetta", "Blade Runner" and other works;
8. The battle is mainly based on fast continuous attacks of melee weapons, and there are also long-range weapons. It can achieve gameplay that is integrated with similar TPS. Each BOSS also has a unique attack method;
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