Go-Gin reads request body multiple times

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Release: 2024-02-09 09:24:18
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Go-Gin 多次读取请求正文

Handling HTTP requests is a very common task when doing web development. For Go language developers, the Gin framework is a very popular choice. However, sometimes we need to read the request body multiple times to perform some specific processing. So, how to read the request body multiple times in Go-Gin? In this article, PHP editor Xiaoxin will introduce the solution to this problem in detail to help developers better cope with this demand.

Question content

I am trying to restore the context of its data after performing validation on it. I need the data to continue moving as needed in the next function.

I am new to golang and the code below is what I can do. Any help and better way would be greatly appreciated.

Thanks in advance.

Authentication middleware

func SignupValidator(c *gin.Context) {
    // Read the Body content
    // var bodyBytes []byte
    // if c.Request.Body != nil {
    //  bodyBytes, _ = ioutil.ReadAll(c.Request.Body)
    // }
    var user entity.User
    if err := c.ShouldBindJSON(&user); err != nil {
         validate := validator.New()
         if err := validate.Struct(&user); err != nil {
              c.JSON(http.StatusBadRequest, gin.H{
                 "error": err.Error(),
          })
          c.Abort()
          return
        }
        // c.Request.Body = ioutil.NopCloser(bytes.NewBuffer(bodyBytes))
    }
    // Read the Body content
    var bodyBytes []byte
    if c.Request.Body != nil {
        bodyBytes, _ = ioutil.ReadAll(c.Request.Body)
    }
    fmt.Println(string(bodyBytes)) // this empty
    c.Next()

}
Copy after login

route

auth.POST("login", gin.Logger(), validations.SignupValidator, func(ctx *gin.Context) {
            ctx.JSON(200, videoController.Save(ctx))
        })
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Solution

This is an example of using ShouldBindBodyWith to read the body twice, check it out:

package main

import (
    "log"
    "net/http"

    "github.com/gin-gonic/gin"
    "github.com/gin-gonic/gin/binding"
)

type ParamsOne struct {
    Username string `json:"username"`
}

type ParamsTwo struct {
    Username string `json:"username"`
}

func main() {
    r := gin.New()
    r.POST("/", func(c *gin.Context) {
        var f ParamsOne
        // Read ones
        if err := c.ShouldBindBodyWith(&f, binding.JSON); err != nil {
            log.Printf("%+v", err)
        }
        log.Printf("%+v", f)
        var ff ParamsTwo
        
        if err := c.ShouldBindBodyWith(&ff, binding.JSON); err != nil {
            log.Printf("%+v", err)
        }
        log.Printf("%+v", ff)
        c.IndentedJSON(http.StatusOK, f)
    })
    r.Run(":4000")
}
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Output:

$example: ./example
[GIN-debug] [WARNING] Running in "debug" mode. Switch to "release" mode in production.
 - using env:   export GIN_MODE=release
 - using code:  gin.SetMode(gin.ReleaseMode)

[GIN-debug] POST   /                         --> main.main.func1 (1 handlers)
[GIN-debug] Listening and serving HTTP on :4000
2020/07/05 10:47:03 {Username:somename}
2020/07/05 10:47:03 {Username:somename}
Copy after login

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source:stackoverflow.com
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