The Sonata test of "Ming Tide" will start on February 19th. Recently, the "Singing Tide" project team released a long article detailing the development process over the past 10 months and the new content this test will bring to players.
Hello fellow wanderers!
haven't seen you for a long time. It has been some time since the last public test of "Ming Tide". We would like to express our gratitude to all the players who have been paying attention to and supporting "Ming Tide". During this period, the project team made modifications, adjustments and optimizations around the game content based on everyone's feedback and suggestions. Before the start of the "Sonata Test", we would like to share with you a summary of the 10-month development process, and also "sneak" some new test content.
plot
The first is the adjustment of the plot and story. During this period, we rewrote the plot of "Singing Tide", deleted the controversial plot, and also adjusted the character design in a targeted manner. Along with the above-mentioned modifications, resources such as mission lines, performance animations, and dubbing have also been significantly reworked. A new function has been added to this test. In some plots, you can use this function to quickly experience subsequent plots. The exclusive story lines of Ji Yan and Ling Yang have also been added, hoping to help everyone fully feel the charm of the characters and experience a more immersive game experience combined with supporting gameplay.
##CombatThe continuous polishing of the combat experience is also a project during this period The focus of the group’s efforts. Based on the last test, the combat cycle experience with the core of "continuation skills-variation skills" has been optimized. Detailed optimizations have been made for character skill special effects, universal combat modules, combat screen shaking experience, screen lens locking, etc. The voice skeleton skills have also been optimized, and the overall combat performance is smoother. At the same time, the special functions of some voice skeleton skills will also play a role in countermeasures in combat. This test adds three new characters: Jian Xin, Ling Yang, and Kakaro, three BOSSes: Impermanent Fierce Heron, Jumei Mechanical Doll, and Shuo Lei Scale, as well as a new stage of scars. While the difficulty of getting started in combat has been lowered, high-difficulty elite monsters and gameplay have been added to some areas for players to challenge. High-value rewards will definitely be dropped after killing them. We hope that players, regardless of whether they are keen on action games or not, can get started quickly and experience the "smoothness" and "refreshing feeling" of the action combat of "Ming Tide". ArtIn terms of art performance, the overall optimization direction is to look more comfortable and textured. We have launched a more detailed atmosphere grading to solve the problem of experience fatigue reported by players. Based on the appearance of the character, the rendering, body shape, appearance, special effects and costume design have been optimized in a targeted manner. In this test, drifters will also experience the unique weather phenomena in the world of "Singing Tide" such as the sky sea, strange clouds, and retrograde rain. In specific areas, custom-designed strange points have been added based on the conceptual design. I hope it can Bring different experience content to everyone. OthersFinally, there are optimizations to the voice system and new activities. Compared with the sonic skeleton system tested in the last time, this test added new teaching guidance for the sonic skeleton system, and at the same time lowered the threshold for finding and obtaining the sonic skeleton. After you obtain the sound skeleton for the first time, you can obtain it again with a probability in the silent zone. The current voice body matching adopts a Tag-like assembly method, which also makes the matching strategy between voice bodies more free. In addition, new items have been added for wanderers to explore and collect. New gameplay activities such as the "Deep Falling into Fantasy Land" limited-time event and the "Eaves Club" track challenge will also be open to experience during this test. Since the current game is under continuous development, some content in this test is also being optimized, which may It will bring a poor gaming experience to the Drifter. The current character and plot dubbing resources have not yet been fully implemented, and this resource is still under production. Some mobile devices during the game. Problems such as increased power consumption and overheating may occur. Cross-platform performance experience will be optimized in the future. The UI interface is also being continuously optimized. I would like to sincerely thank Wanderers for their tolerance and understanding!We are well aware that the current version of "Ming Tide" still has many shortcomings. The project team will continue to listen to everyone's opinions and work towards the direction of "I hope Drifters will like it" and insist on picking out the details bit by bit. The goal is to Make the content good, and make it as good as possible. We will also share and communicate with you through the column about the development progress and feedback in the future.
Looking forward to meeting Drifter in the "Sounding Tide" "Sounding Test", and once again thank Drifter for your continued attention and support to "Ming Tide"!
"Ming Tide" Project Team
The above is the detailed content of A letter to players of 'Ming Tide': plot, art, and combat have all been overhauled. For more information, please follow other related articles on the PHP Chinese website!