What are the reference types in Go language?

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Release: 2024-02-25 16:18:07
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What are the reference types in Go language?

In the Go language, the reference type is a special data type that stores the memory address of the data rather than the data itself. Reference types are very common in Go language and are used to deal with complex data structures and objects. Below we will introduce in detail the common reference types in the Go language, and attach specific code examples.

  1. Slice: Slice is a very commonly used reference type in the Go language. It is a reference to an array and can dynamically increase or decrease its length. Slices can be created through the make function or obtained through the cut operation.
package main

import "fmt"

func main() {
    // 创建一个切片
    numbers := []int{1, 2, 3, 4, 5}
    
    // 使用切片操作获取子切片
    subSlice := numbers[1:4]
    
    fmt.Println(subSlice) // [2 3 4]
}
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  1. Map: Map is an unordered collection of key-value pairs. The key and value can be of any type. Maps are created in Go using the make function, and corresponding values ​​can be accessed through keys.
package main

import "fmt"

func main() {
    // 创建一个映射
    person := make(map[string]int)
    
    // 添加键值对
    person["Alice"] = 25
    person["Bob"] = 30
    
    fmt.Println(person["Alice"]) // 25
}
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  1. Channel (channel): Channel is a reference type used for communication between different goroutines in the Go language. Channels can be created through the make function and can be used to send and receive data.
package main

import "fmt"

func main() {
    // 创建一个通道
    ch := make(chan int)
    
    // 在新的goroutine中发送数据
    go func() {
        ch <- 42
    }()
    
    // 主goroutine中接收数据
    data := <-ch
    fmt.Println(data) // 42
}
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  1. Interface (interface): An interface is an abstract type that defines the behavior of an object without caring about the specific implementation. In the Go language, an interface is a reference type that can be used to implement polymorphism.
package main

import "fmt"

type Animal interface {
    Speak() string
}

type Dog struct {}

func (d Dog) Speak() string {
    return "Woof!"
}

func main() {
    var animal Animal
    animal = Dog{}
    fmt.Println(animal.Speak()) // Woof!
}
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Through the above code examples, we can see that common reference types in Go language include slices, maps, channels and interfaces. These reference types are very useful in actual development and can help us deal with data and objects more flexibly. When writing Go programs, being proficient in these reference types will bring great convenience to our development work.

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