The home score algorithm in Misty Rivers and Lakes has always been a topic of concern to players. PHP editor Zimo provides you with a detailed analysis of the calculation rules for home scores, including the impact of home levels, decorations, etc. on scores, as well as practical suggestions on how to improve home scores. Through the guidance of this article, players can better understand the calculation method of home score, improve their home score, and create a more perfect game experience.
1. House score is divided into four parts: appearance score, placement score, scale score, and research score.
2. Appearance points: mainly bonus points for building skins and bonus points for moving (200 points). There are two types of building skins, one is the hand patch from the home store above, and the other is the skin patch on the turntable
3. Placement points: The points obtained by making furniture, the upper limit of green is 10 points, the upper limit of blue is 15 points, the upper limit of purple is 20 points, and the upper limit of orange is 21 points.
4. Scale score: This score is special and is linked to several other scores. The higher your other scores are, the higher the scale score will be. (The more expensive the house, the higher the bonus coefficient for scale points)
5. Research points: points for studying drawings, green is 5 points, blue is 8 points, purple is 10 points, and orange is 10 points.
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