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An article to learn about MetalCore, a mechanized combat game that has raised tens of millions of dollars and is about to launch beta testing

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Release: 2024-03-01 09:55:39
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php editor Xigua MetalCore is a mechanized combat game that will soon launch beta testing. This game successfully raised tens of millions of dollars in financing and attracted much attention from players. MetalCore is critically acclaimed for its unique combat system and engaging storyline. In the game, players will play the role of mechanical warriors and engage in fierce battles with enemies. With the launch of the game, players will have the opportunity to experience new gaming fun and exciting challenges.

After nearly three years of development, MetalCore, a mechanized FPS game developed by Studio369, finally announced that it will launch public testing before the end of the second quarter of this year. The game completed a $15 million private token and NFT sale in March 2022, led by BITKRAFT Ventures and Daelphi Digital, with other investors including Immutable, Sanctor Capital, Animoca, Youbi Capital, Bitscale, Spartan Capital and Umbrella , as well as some of the leading gaming guilds, including Yield Guild Games (YGG), YGG SEA, Merit Circle, Perion, Avocado and BreederDAO.

An article to learn about MetalCore, a mechanized combat game that has raised tens of millions of dollars and is about to launch beta testing

A game development team that specializes in Unreal Engine technology

MetalCore will begin preparations in the second half of 2021 and will be developed by the independent game development studio 369 studio, using Built with Epic Games’ Unreal Engine. The concept of the game was led by Stephan Martiniere, a Hugo Award-winning artist who has participated in the development of well-known games such as "Magic: The Gathering" and "The Elder Scrolls". 369 studio is a technical team focused on PC and console game development. It was originally established to take over the production of the sandbox RPG game "Rune 2".

369 Studio team focuses on providing professional knowledge and development support for UE4 (Unreal Engine 4). The core members of the team have worked at well-known companies such as Activision, Disney and Lucas Films. Technical Director Dan Nikolaides is an experienced UE4/5 technical expert with over 15 years of experience in the gaming industry. He has worked on many well-known games, including "Mortal Kombat", "Stranglehold", "Man of Steel" and "War Machine".

Matt Candler is the CEO of the team. He entered Activision in 1995 and worked on the "MechWarrior 2" series. Since then, he has been engaged in game production, distribution and financing, and also Participated in hundreds of projects such as "Battlezone" and "Dark Reign". It is worth mentioning that as a classic of MetalCore's games in the same category, the first-person vehicle battle game "MechWarrior 2" pioneered and enriched the gameplay of this type of game. It has a richly detailed first-person combat system and The game interactive interface designs a large number of mechas based on the basic world view of "Mecha Soldiers" and allows players to freely customize parts and weapons.

The 369 studio team has been widely recognized by the Web3 game industry, and MetalCore has also reached cooperation with many game guilds such as YGG, BreederDAO, and AMG in the first half of 2022. In March last year, MetalCore also established a partnership with Immutable and received key support from the latter. It will be one of the first games to be released on Immutable's zkEVM. It is reported that the action role-playing game Guild of Guardians and the card strategy game Shardbound independently developed and published by Immutable will be released on Immutable zkEVM in the first half of 2024. MetalCore also plans to launch a public beta version on the network during the same period. In addition, MetalCore will be available on the Epic Games Store in April 2023.

An article to learn about MetalCore, a mechanized combat game that has raised tens of millions of dollars and is about to launch beta testing

Comprehensive shooting game with mechanized combat

MetalCore is a free game that combines Web2 and Web3 elements. Players can participate in the game without Own an NFT or token. The game is set on the planet Kerberos, which is full of rich mineral resources, and depicts a dystopian world full of war. Players will be able to control combat mechs, planes, tanks and other vehicles to fight in a vast sandbox map to compete for resources and loot.

In the game, MetalCore provides about 50 types of mechas, aircraft and tank vehicles, each with unique functions, allowing players to customize, and there will be tens of thousands of configurations to choose from. Players can also sell and trade blueprints for synthesizing and creating war machines or vehicles. Its easy-to-use arcade-style control system makes combat accessible, allowing players to switch between first- and third-person perspectives while fighting, while different skills, tactics, and weapon loadouts add depth and replayability.

By combining multiple game modes such as PvE and online PvP multiplayer large-scale battles, MetalCore aims to provide players with a tense and exciting gaming experience. In the PvE mode, players can freely explore in the open world sandbox, encounter various types of enemies, complete tasks, collect resources and obtain rewards; PvP combat combines a variety of traditional FPS multiplayer game modes, such as base defense, Stronghold competition and deathmatch can be participated after reaching level 4. Players can choose from three different factions: Gearbreakers, Holy Corps and Metal Punks, each with different attributes and goals, and all receive passive bonuses. Faction warfare is the core of the PvP mode, allowing up to 100 players to participate at the same time.

An article to learn about MetalCore, a mechanized combat game that has raised tens of millions of dollars and is about to launch beta testing

The token economic model may change

In June 2022, MetalCore announced a strategic partnership with Polygon, and the game will also be on the network roll out. In addition, MetalCore also revealed that its in-game token FAB, governance token MGT and NFT game assets will all be based on the Polygon network. FAB can be used to purchase and customize a vast ecosystem of vehicles, including aircraft, helicopter gunships, fighters and bombers, and all other vehicles fighting on the same open-world battlefield.

However, in the past year, MetalCore has not further promoted its original token economy plan, but has focused more on updating and optimizing the game itself. Players who participated in the past few rounds of game testing also revealed that MetalCore is not outstanding in terms of P2E, but the overall game experience is very smooth, engaging and exciting.

Considering that with the development of Web3 games, many game developers are no longer keen on the dual-token model represented by Axie Infinity, but have turned to a single-token economic model. MetalCore, which defines itself as a 3A game quality, will definitely be cautious about the crucial element of the game's economic model. Therefore, MetalCore is likely to have rejected the old token plan, and its new game token may not be announced until a public beta version is launched, or the full version of the game is officially launched before the end of this year.

An article to learn about MetalCore, a mechanized combat game that has raised tens of millions of dollars and is about to launch beta testing

In the officially announced 2024 roadmap, the contents listed are basically to expand the world view of the game, enrich the game settings, improve the PVP battle system, and enhance social interaction Functional and other purely game-related updates and optimizations. The only thing that clearly involves rewards for players is the planned launch of Battle Pass in the third quarter. Whether MetalCore will launch a token during the upcoming bull run is still unknown. However, its current focus should indeed be on the gameplay itself. After all, the GameFi track does not lack tokens, but what is lacking are works that can truly compete with traditional games.

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