php Editor Shinichi brings you the gold and mechanical puzzle 12 destruction guide for "Honkai: Star Dome Railway". In this game level, players will face difficult challenges and need to flexibly use strategies and skills to deal with them. Through precise operation and teamwork, you can successfully defeat powerful enemies and obtain generous rewards. This guide will provide you with a detailed analysis of the level features, enemy skills, and level-clearance techniques to help you successfully complete the challenge and win!
1. Dice surface selection
It is recommended to choose the "Beacon" or "Area" series of custom dice to quickly stack the damage bonus, "Knowledge " and "Heterogeneous" series of custom dice are special and difficult to play, so they are not recommended here.
2. Team Matching
The destruction flow gameplay takes into account both tankiness and damage. After being formed, it can resist and attack, so the team requirements are not so strict. Basically, any main C can be used to play.
The blade is the first choice for the main C. The low blood volume gameplay of destruction is naturally suitable for the blade that mainly burns blood. In terms of support, Ruan Mei is the first choice, and the remaining two positions are filled with shield milk roles. If there is a lack of output, use a double C lineup.
Team reference:
① Double C team: Blade, Jingliu, Huo Huo, Ruan Mei.
② Single C team: any main C, Ruan Mei, and two shield milk characters.
③ Wu Ruan·Mei Team: Double C and two shield milk characters.
3. Blessing recommendations
Echo Articulation: It is best to get more than two Echo Artifacts. The priority of echo construction is [Catastrophic Variable Star] > [Extreme Helium Flash] > [Event Horizon].
Echoing Interlace: Echoing Interlace is not necessary, but Fertility and Hunting have many useful blessings. In actual combat, it is easier to gather blessings to give these two interleavings. activation.
Key Blessings:
① Three-Star Blessing of Destruction: Only damage sharing (optimal enhancement) and hit & blood consumption [fighting spirit] are considered, and the other An extra [fighting spirit] with a health value below 50% is not necessary.
② Core output and survival: 2-star output blessing related to [Fighting Will], which can greatly increase our damage;
The only blessing that must be chosen in terms of survival is [Omenstic Depth of Field]. It is highly recommended to obtain and strengthen it. It can greatly improve our frankness and is the key to resisting the destruction flow gameplay.
The remaining three two-star blessings of destruction can also improve our survivability. It is best to get them all if possible.
③ Functional Blessings: 3-star patrol’s kill bar and weak-click break bar, as well as 2-star patrol’s kill recovery (best for strengthening).
④ Other enhancements: Since Echo Articulation [Catastrophic Variable Star] can convert blood volume into shield, protection blessings are an option for us. Yes, after the destruction blessing takes shape, we can switch to the preservation blessing.
4. Gameplay Ideas
1. Recommended paths for banning: Choose one of the four options: Nothingness, Breeding, Memory, and Joy. There is no fixed standard for banning fate paths. You can decide which fate paths to ban based on the team you are participating in.
2. The destruction style gameplay is still relatively weak in the early stage, with no damage and frankness. Therefore, in the early stage, we must get as many destruction blessings as possible to unlock the echo construction [ Cataclysmic Variable Star], coupled with the 3-star Blessing of Destruction, our survivability will be sufficiently guaranteed at this time.
3. What should we do if we don’t get [Discipline Flicker] to raise the health in actual combat?
Although the Destruction style is a low-health gameplay, in fact, due to the existence of Articulation [Catastrophic Variable Star], the same amount of health can be converted into a shield, so the method of recovering blood is naturally a top priority.
If you don’t get the flash to restore blood, you can also consider getting the rare item [Imaginary Robot].
Although there is no emergency ability, if you can survive a wave of monsters without dying, you can easily replenish the entire team's health when it is our turn to act. health status.
4. Echo of Fate is only recommended to be used when the whole team's health is greater than 40%. Full health is best, so that the benefits are the greatest. If there is a character in the team whose health is lower than 40%, it is not recommended to use Fate Echo at this time.
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