php Editor Apple introduces to you how to play the Fire Warrior in "Dungeon and Fighter Mobile". As a classic action role-playing game, the Fire Warrior profession in Dungeon Fighter Mobile is good at close combat and high output damage. When operating Fire Warriors, players need to pay attention to the timing of skill release, use skill combinations flexibly, and reasonably choose equipment to improve attributes. By continuously improving their levels and skills, Fire Warriors will show their powerful strength and fighting skills in battle, bringing a more exciting gaming experience.
1. Professional characteristics: If I summarize this profession, then the editor thinks it has high defense and stiffness resistance. High, crowd control gun. Moreover, it can maintain the hegemonic equipment on its own, and can also break the enemy's hegemonic effect. The disadvantage is that the burst is low, but the good news is that the continuous output is relatively high.
2. Passive—Magnificent Earth: This is the core output passive of this profession. If everyone does not have enough understanding of this passive effect, then the overall output will be greatly reduced. His skill charge is based on attack speed, and the actual attack speed is halved, the stiffness resistance is 150, the defense power is increased by 150%, and the skill connection bonus is 1s.
3. Passive - Earth Resonance: This passive divides its attack into three levels, namely low resonance (low damage, slowdown), wide resonance (medium damage, stun/bind), and high resonance. (High damage, broken body).
2. Game play ideas:
1. Equipment matching: In terms of his equipment, the editor believes that the strength of "Assassin" plus the loose combination is relatively high. Ozma's armor can be chosen from tops and bottoms, and the weapon of choice can be "ice blade". If not, you can also use "blue dragon sword", and the output difference will not be too big.
#2. Enchanting selection: The enchanting of this profession is quite particular. Let me talk about the conclusion first. I personally think that "attack speed" should be used. As mentioned just now, the attack of this profession requires energy storage, but energy accumulation also requires attack speed, so the impact is still relatively large. Because the biggest feature of this profession is that there are no cooldown restrictions on skills, and only a faster attack speed can bring out his strength. Moreover, cards with attack speed will be cheaper, and the combined ratio is very high.
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