'Dungeon and Fighter: Origins' guide to adding points to Sanda skills

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Release: 2024-03-09 21:13:13
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phpThe editor brings a new guide to adding points to Sanda skills in "Dungeon and Fighter: Origins". In the game, Sanda, as a profession with high output and high burst damage, has a unique strategy in terms of adding skill points. This guide will introduce in detail the characteristics of Sanda skills and how to add points appropriately to improve the character's combat effectiveness. Let's explore this wonderful world together!

Dungeon and Fighter: Origins guide to adding points to Sanda skills

Guide to adding points to Sanda skills in "Dungeon & Fighter: Origins":

General skills: shoulder attack, blast pursuit.

1. Add points to level 10 skills: Lightning Dance: Upgrading core output skills in the early stage requires full points. Eagle Tread: It is activated through the jump button. It is basically not used for brushing the map. You can add 1 point or not. Collapse Fist: You can click level 1 on the PK skill, but you don’t need to click on it to refresh the map. Reinforced Iron Bone: Passive, improves defense and physical strength. If it is not very useful, don't use it. Strong Fist: Core BUFF, increases strength and critical damage, needs to be topped up.

Dungeon and Fighter: Origins guide to adding points to Sanda skills

2. Level 15 skill Iron Sand Palm: a practical skill, level 1 proficiency in hegemonic body armor: core BUFF, increases defense into hegemonic body, the higher the level, the duration The longer it is and the skill CD is lowered, it is recommended to max it out.

Dungeon and Fighter: Origins guide to adding points to Sanda skills

#3. Level 20 skills: Tornado Kick: TP only increases the rotation speed. You can choose to add 1 running position when brushing the map, or you can not click it. Soften the muscles: The core is passive, it can be forcibly interrupted and other job transfer skills can be used immediately. It is recommended to have full points.

Dungeon and Fighter: Origins guide to adding points to Sanda skills

#4. Level 25 skill Bone Crushing: Output skill, short CD, needs to be filled up.

5. Level 30 skills: Chain Attack Break: Colorless output skill with a strong sense of impact. It is recommended to use it at full capacity. Weakness Perception: Passively improves critical hits and hits, it is recommended to max it out.

6. Level 35 skill Cunquan: small range, high damage, difficult to hit. It is an explosive skill. It is recommended to use it fully.

7. Level 40 skills Shenglong Fist: a colorless output skill. Rush forward and fly into the air with an uppercut. It is recommended to have full points.

8. Level 45 skill Shadow Chain Kick: Output skill, which can be forced to interrupt the casting of the finishing blow. It is recommended to have enough points.

9. Level 50 skill Martial God Kick: The higher the skill level, the greater the adsorption range. It is a powerful single HIT burst skill. It is recommended to use it fully.

Martial God Step: The attack power amplification effect is increased according to the distance moved. It is recommended to max it out.

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source:3dmgame.com
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