Since the start of the Heart Sword Battle Realm S9 challenge, the young heroes have successfully fought against two members of the development team. The young heroes can now start to face the third member of the development team to compete - Teacher [Orange-bearded Daima]!
Look at his heroic front hooves, look at the flowing golden hair, look at the big shining eyes of bulingbuling, if it weren’t for [Planning] Temporarily changing the demand, Dao Mei believes that he is unwilling to take action against the young heroes!
Now, the young heroes can play with him in the new theme of Dao Dao Jiang Hu Xin Sword Battle Realm S9 [Whose Jianghu] You can swim endlessly in the world of 0 and 1! The sword girl's clearance strategy is ready. Those eager to learn young heroes, please take out your notebooks. Let's get ready to set off to face [Orange Bearded Horse]!
*The guide comes from Tiandao Xiaoyao Inn and does not represent the official position
The spring-themed ascension server with full benefits [WeChat 31 Region-Tingxi Lanxiang], [ QQ25 Area - Ink and Water Cloud] is now open. Young heroes can enjoy multiple warm spring benefits by joining here. You can soar to level 90 with one click, your skills can increase by 100,000, and you can also receive various luxury gifts such as 6,000 yuan worth of bonding points. !
Heart Sword S9 Normal Difficulty
Detailed explanation of Orange Beard Daima clearance
Challenge time limit: 6 minutes
Recommended lineup: 1T 7DPS 2 treatment
Recommended combat power: Recommended combat power 452,000
Reward for clearance:
1.4 million broken silver, 140 binding points, 100 fate materials·initial, 10 fate materials·advanced , 50 Spirit Tempering Souls, 3 Spiritual Rui·Jin, 2 Vientiane Divine Weapon Materials, 2 Jianghu Jian, 2 Tianya Order·Si.
Core Mechanism: Binary
After entering the challenge plane, everyone needs to go to "Orange Beard Daima" , take the attribute of "0" or "1". This is the key to our follow-up mechanism. It is recommended that the conductor directly let team 1 take "0" and team 2 take "1". When all players have "0/1" above their heads, the challenge can begin.
It should be noted that being attacked by the BOSS's AOE during the challenge will change its own attributes, and we must ensure that there are at least 4 "0 or 1" attributes in the team.
Skill 1: Collision
"Orange Bearded Horse" charges forward, attacking the little ones on the path. The hero will be knocked back and leave a crack on the charge path. The young hero on the crack will receive continuous damage.
In the past, when faced with this kind of non-lethal damage AOE attack, everyone used hard resistance skills in order to be greedy for output, but this time we must avoid it. Because the collision of the BOSS and the burning of the crack will cause the "0/1" attribute above everyone's heads to change. Therefore, the correct response method is for everyone to avoid the BOSS's charge first, and then immediately go to an area far away from the rift to pull the BOSS and let the BOSS come to us to avoid accidentally entering the rift range during output.
Skill 2: Performance Explosion
"Orange Bearded Horse" fixes the "bodies" of all the young heroes in place, and at the same time, everyone's "souls leave the body" "But you can't move too far away from the white circle under your feet, otherwise you will be dragged back. Subsequently, the BOSS will release 3 circular AOE attacks on all young heroes' locations. It should be noted that AOE skills have higher damage and will change the attributes above everyone's heads.
Skill 3: Dema Programming
All young heroes enter the black box plane and complete the programming within 30 seconds, otherwise the challenge will fail.
In normal difficulty, each skill will generate 3 "Dai Ma Circles", and there will be numerical and graphic prompts above the "Dai Ma Circles". All young heroes need to follow the prompts above the "Dai Ma Circle" and enter the required number of 0 and 1 people to complete a Dai Ma. Like the "1101" Daima circle that appears above, we only need to enter 3 "1 attribute" teammates and 1 "0 attribute" teammate.
Looking at the "programming skills" itself, it is actually very simple. You don't need to consider the numerical order, just add the corresponding number of people. But young heroes, don’t forget, there is a graphic above the “Dai Ma Circle”, which is actually the skill prompt for the next mechanism [Dai Ma Execution].
In other words, our completion order determines the order of BOSS skill release in [Dai Ma Execution].
Skill 4: Dema execution
BOSS executes the programming stages in sequence The completed act of programming. But be aware that the BOSS will accumulate all programming behaviors in this battle. That is to say, when the BOSS releases [Dema Execution] for the second time, it will perform 6 programming behaviors. The skill release sequence is "first programming sequence, second programming sequence".
This mechanism seems relatively simple, but it is still difficult to operate in practice. In order to successfully pass the level, we need to go through 3 rounds of skills, which means that in the final stage, everyone must remember the order of 9 skills. Moreover, all AOE attacks of BOSS are fatal damage, and you cannot eat them even once!
After watching the normal difficulty level clearance tutorial, are the young heroes eager to try the hard difficulty level? Orange Xudaima Send me a challenge and see what preparations you need to make to defeat it!
心剑S9Difficulty Difficulty
Details of clearing Orange Bearded Horse
Challenge time limit: 6 minutes
Recommended lineup: 1T 7DPS 2 treatments
Recommended combat power: Recommended combat power 480,000
Rewards for clearance:
2.4 million broken silver, 240 binding points, 120 Yuan Material·Initial, 12 Yuan Material·Enter, 100 Soul Tempering Soul, 1 Spiritual Rui·Deep, 3 Vientiane Divine Weapon Materials and 2 Tianya Tokens ·Four. Young heroes who clear the level in the first week will also receive the icon [Heart Sword Battle Realm] and the limited-time title [Heart with Sword, Sword without Heart].
Core Mechanism: Binary
After entering the challenge plane, everyone needs to first go to "Orange Beard Daima" to get the "0" and "1" attributes to deal with the subsequent [Daima] Horse programming] skills. During the challenge, the attributes above everyone's head will change after being attacked by the BOSS's AOE. And we need to ensure that there are at least 4 of each attribute used to pass the level. Therefore, it is recommended to directly take "0" for team 1 and "1" for team 2.
Skill 1: Collision
#"Orange Beard Daima" charged forward, Souang Fei blocked the path The young hero on the ground will leave a crack on the charge path, and the young hero on the crack will receive continuous damage.
The damage of this skill is not high, but it can easily cause confusion in the number of "0" and "1" in the team. Whether it is the collision of the BOSS or the continuous damage of the rift, it will cause attribute changes. Therefore, everyone must not be greedy for output, and hide when you need to.
Skill 2: Performance Explosion
##"Orange Bearded Horse" first releases "Trample" to the entire audience 3 times "attack, and then fixed the "bodies" of all the young heroes in place. At this time, everyone will "soul out of body", but they cannot move too far away from the white circle under their feet. Subsequently, the BOSS will release 3 circular AOE attacks on all young heroes' locations. The young hero hit by AOE skills will receive high damage and the attributes above his head will be changed. The way to deal with this move is very simple. When you see the BOSS releasing "Trample", you should spread out immediately to avoid overlapping, and then run around the edge of the white circle to easily avoid the skill. Skill 3: Dema ProgrammingAll the young heroes entered the black box plane and started programming. In the difficult difficulty, each skill will generate 4 "Dai Ma Circles". You still need to complete all the Dai Ma Circles within 30 seconds, otherwise the challenge will fail.
It should be noted that the number combinations such as "0110" above the "Dai Ma Circle" only represent the number of people with the corresponding attributes who need to enter the circle, and have nothing to do with the order of entry. And extreme combinations such as "0000" and "1111" will appear during the challenge. Therefore, we must ensure that there are at least 4 of each attribute during the challenge.
The graphics above the numbers are the skill tips for the next mechanism [Dai Ma Execution]. The order in which we complete the "Dai Ma Circle" is the order in which the BOSS releases skills. We will discuss this below.
Skill 4: Dema Execution
The BOSS will execute the programming behaviors completed in the programming phase in sequence, and will accumulate all the programming behaviors in this battle.
In the [Dema Programming] stage, we can encounter a total of 10 kinds of icons.
The first are 4 relatively simple semicircular AOE skills. The BOSS will release AOE attacks in 4 directions around it according to the icon. Red represents the attack area and blank represents the safe area. This type is easier to hide, so we give priority to this type during the programming stage.
Secondly, there are two AOE skills, circular and ring. Same as above, red is the skill area and blank is the safe area. Since these two skills require us to move within a larger range, we put them at the next level during programming.
The last four types have no attacks, so we finish them at the end. The first three are the orientation adjustments of the BOSS. We need to adjust the position according to the orientation of the BOSS. The last one can be understood literally. The BOSS will repeat the behavior of the previous program.
When using this skill, the BOSS will accumulate all the programming behaviors in this battle. To put it simply, when the BOSS releases [Dai Ma Execution] for the second time, the skill release sequence is "first programming sequence, second programming sequence", and 8 skills will be accumulated.
The entire challenge requires us to go through 3 rounds of skills, which means that in the last round, we have to remember the release order of the 12 skills and avoid them in time to successfully pass the level!
The above is the detailed content of From zero entry to one-click promotion! Strategy for clearing the third boss Chengxudaima in Tianya Mingyuedao mobile game Heart Sword Battle Realm S9!. For more information, please follow other related articles on the PHP Chinese website!