The confidential pilot test (1.5 test) of "Jian Wang 3 Unbounded" has been successfully launched~ In the recent live broadcast, the producer brought you the latest progress report on the mobile terminal.
In this test, all 19 sects have been opened
All gameplays have also been opened for experience, and can be played on iOS and Android devices
-Android devices-
-iOS devices-
In terms of optimization, there has also been a huge improvement, and the heating problem has been greatly improved. The live broadcast started with 90% battery. After 40 minutes of live broadcast, the remaining battery was 71%
In addition to the above content
there are many issues that the knights are very concerned about
The producer also gave everyone corresponding answers during the live broadcast
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"Why not make a new game?"
- Regarding the positioning of the mobile terminal, first of all, we are not a common mobile game on the market, but a mobile terminal derived from the accumulation of rich content for fifteen years.
-This means that we need to ensure that all game content can be completed through a mobile phone. At the same time, we also need to ensure that the data of a large number of knights on the PC side can be interoperated with other terminals such as mobile terminals, thereby reducing The threshold of gaming equipment.
-To give a simple analogy, after our mobile terminal is officially launched, the game content is "1". When peers choose to make a new game with the same IP, the investment in game content can slowly transition from the 0.001, 0.002, 0.003... to the launch of all client game content.
-As a result, our research and development difficulty is much greater than that of our peers’ so-called three-terminal interoperability.
#The latest Yinshuangkou map on the PC side has also been launched on the mobile side.
-Seeing this, some knights may have questions
"Then why don't you just make a brand new game like your peers?"
-Because after fifteen years Jian Wang 3 has always maintained the concept of "making games slowly and not losing the vitality of the game just to make quick money", and never abandons any Jian Wang 3 player. We are also one of the few in the industry to develop mobile games based on more than ten years of client games.
-I believe the knights can also see that many colleagues use this as a gimmick to market, such as "a game that can operate for X hundred years", but we have been on this road for fifteen years , for example, this time the mobile version is the best proof. I also hope that peers can understand that instead of bragging about a hundred years, it is better to focus on ten years and really consider the sustainable operation of a game instead of just talking about it.
-In other words, Jian Wang 3 is a game that has been in operation for fifteen years, but is still enduring. This is why many games are now online and come to challenge us for the sake of popularity.
-During the live broadcast last night, Xianyu Dada also stated that our prosperity is not the result of the producers, but is created by every player and us.
"How many gigabytes of memory is needed on the mobile terminal to play the game?"
-Sanniang clearly tells everyone here that you can enter the game by reserving about 29G of memory on the mobile terminal. Other resources are downloaded on demand and are not required to be downloaded. You can even choose to delete them after downloading.
-Sanniang has also seen a lot of videos, posts and other content recently, and she feels really miserable. I have seen many marketing accounts maliciously promoting the rhythm, and some knights have been affected by them (T⌓T)
-We try our best to allow knights to experience all the gameplay of the game through a mobile phone. Therefore, the mobile version contains all game content over the past fifteen years, such as more than 400 maps, thousands of NPC models and other resources.
But not all of these resources need to be downloaded, nor do they have to be downloaded to enter the game
- Knights can download the corresponding resources according to PC game habits, and we will do it in the future The gameplay resources are organized so that knights can choose more freely according to actual needs.
-Sanniang also participated in this test. Take Sanniang’s mobile phone as an example. The current package size is 28.42G
- So what can you play with 28.42G?
-Battle version, 25-person group version, main city map, PVP arena, daily PVP, daily teahouse and other gameplay needs can be met!
"What are the follow-up plans for the mobile terminal?"
-Since there are many mobile phone brands and models, we hope to pass this 3rd test before the official second test. A confidential pilot test was launched on May 15th to debug the compatibility issues of various devices.
-The specific second test time and official launch time will be decided based on the progress of this confidential test. Knights, please continue to pay attention to the latest news brought by Sanniang~
The above is the detailed content of The latest progress report on the mobile version of "Jian Wang 3 Unbounded": the client has been reduced from 70G to 29G. For more information, please follow other related articles on the PHP Chinese website!