php editor Xiaoxin introduces the character of Gulis in "When the Magical Light Falls". Gulis is one of the main characters in the game. She has mysterious magical abilities and can control light to help in battles. Gulis has an independent and strong character and a kind heart. She is an indispensable member of the team. Her story will be gradually revealed as the game progresses, giving players a deeper understanding of this mysterious and charming character.
1. Heroic Spirit ultimate move
Lv.1 restores all our party【95 % Attack] life, randomly remove the control status on one of our heroic spirits. When there is no control status that can be removed, randomly restore [150 points] of energy to one heroic spirit.
The Lv.2 ultimate treatment is increased to [105% attack]. If this treatment is a critical hit, an additional [15] points of luck will be added to the protagonist.
The treatment of Lv.3's ultimate move is increased to [115% attack], and the [50%] probability of releasing an additional control state; when it cannot be released, 1 heroic spirit will randomly recover [220 points] energy; this time the attack Click to increase [30 points] luck value.
The treatment of the Lv.4 ultimate move is increased to [125% attack], and the [100%] probability of releasing an additional control state; when it cannot be released, 1 heroic spirit will randomly recover [350 points] energy; this time the attack Click to increase [45 points] luck value.
2. Heroic Spirit Domain
When Lv.1 enters the domain state, there is a [50%] probability of releasing the control state on the heroic spirit itself.
Lv.2【100%】Probability to release control.
Lv.3 [100%] probability to release control, and increase own [30%] critical hit rate, lasting 3 rounds.
3. Heroic Spirit Passive
Lv.1 When entering the battle at the beginning, the [lucky] effect and [20 points of luck value] are added to the protagonist.
Lv.2 The luck effect is improved The Lv.3 luck effect is increased to [50 points] for critical hits, [20 points] for non-critical hits
##Lucky:
Every critical hit by our heroic spirit adds [25 points] to the protagonist's luck value. If there is no critical hit, it adds [5 points] to the luck value. The lucky effect cannot be superimposed or dispelled
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