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Optimize Go language applications: set request limits appropriately

Mar 22, 2024 am 08:48 AM
optimization go language Request limits

Optimize Go language applications: set request limits appropriately

Optimize Go language applications: Set request limits reasonably

When developing web applications, you usually encounter the need to limit external requests, such as restrictions Request frequency for each user to prevent malicious attacks or reduce server pressure. In the Go language, we can optimize the performance and security of the application by setting reasonable request limits. This article will introduce how to implement request restrictions in Go language and give specific code examples.

1. Implement request limitation through token bucket algorithm

The token bucket algorithm is a classic current limiting algorithm that can effectively control the request rate. This algorithm maintains a fixed-capacity token bucket, and each request consumes one token. When there are not enough tokens in the token bucket, the request will be limited. The following is a simple request limiting example based on the token bucket algorithm:

package main

import (
    "time"
)

typeLimiter struct {
    tokens chan struct{}
    tokenPerSec int
}

func NewLimiter(tokenPerSec int) *Limiter {
    l := &Limiter{
        tokens: make(chan struct{}, tokenPerSec),
        tokenPerSec: tokenPerSec,
    }
    go func() {
        ticker := time.NewTicker(time.Second)
        defer ticker.Stop()
        for range ticker.C {
            select {
            case l.tokens <- struct{}{}:
            default:
            }
        }
    }()
    return l
}

func (l *Limiter) Allow() bool {
    select {
    case <-l.tokens:
        return true
    default:
        return false
    }
}

func main() {
    limiter := NewLimiter(10) //Limit 10 requests per second
    for i := 0; i < 20; i {
        if limiter.Allow() {
            fmt.Println("Allow request")
        } else {
            fmt.Println("Limit request")
        }
        time.Sleep(100 * time.Millisecond)
    }
}
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In the above example, the NewLimiter function is used to create a token bucket that limits 10 requests per second, and the Allow method determines whether to allow the request. In this way, we can limit requests and ensure system stability.

2. Use sync.Map to implement IP request frequency limitation

In addition to request limitation based on the token bucket algorithm, we can also use sync.Map to implement Limitation on IP request frequency. Here is a simple example:

package main

import (
    "fmt"
    "sync"
    "time"
)

type IPRequest struct {
    Count int
    LastTime time.Time
}

var requests sync.Map

func LimitIP(ip string, limit int) bool {
    now := time.Now()
    value, ok := requests.Load(ip)
    if !ok {
        requests.Store(ip, &IPRequest{Count: 1, LastTime: now})
        return true
    }

    req := value.(*IPRequest)
    if req.Count >= limit && now.Sub(req.LastTime) < time.Second {
        return false
    }

    req.Count
    req.LastTime = now
    return true
}

func main() {
    for i := 0; i < 20; i {
        ip := "127.0.0.1"
        if LimitIP(ip, 5) {
            fmt.Println("Allow request from ", ip)
        } else {
            fmt.Println("Limit request from ", ip)
        }
        time.Sleep(100 * time.Millisecond)
    }
}
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In the above code, sync.Map is used to store the number of requests and the last request time of each IP, and the LimitIP function is used to limit the request frequency of each IP. This method can implement request frequency limits for each IP in the application and protect the server from malicious attacks.

By setting request limits appropriately, we can optimize the performance and security of Go language applications, prevent malicious attacks and reduce server load. I hope the code examples provided in this article can help you better implement request limiting functionality.

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