The interface type in the Go language is a very flexible and powerful feature that can help developers achieve polymorphism and code reuse. Interface types are widely used in the Go language and have the following characteristics:
The following is a simple code example to demonstrate the use of interface types:
package main import ( "fmt" ) // 定义一个接口类型Animal type Animal interface { Speak() string } // 定义一个结构体类型Cat type Cat struct{} // Cat类型实现Animal接口的Speak方法 func (c Cat) Speak() string { return "Meow" } // 定义一个结构体类型Dog type Dog struct{} // Dog类型实现Animal接口的Speak方法 func (d Dog) Speak() string { return "Woof" } func main() { // 创建一个Animal类型的变量 var animal Animal // 将Cat类型赋值给animal animal = Cat{} fmt.Println("Cat says:", animal.Speak()) // 将Dog类型赋值给animal animal = Dog{} fmt.Println("Dog says:", animal.Speak()) }
In the above example, we define an interface type Animal, which specifies a Speak method . Then we defined the Cat and Dog types respectively, and let them implement the Speak method of the Animal interface respectively. In the main function, we create a variable of Animal type and assign the Cat and Dog types to it respectively, and then call the Speak method. We can see the effect of using the same interface type to operate different types of objects. This demonstrates the flexibility and polymorphism of interface types in the Go language.
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