php editor Zimo will give you a detailed analysis of the matching skills of the martial arts star's power flow. In this game, charge flow is an important way of fighting. Players need to reasonably match skills and equipment, and flexibly use the rhythm of charging and releasing skills in order to win in the battle. Through the guidance of this article, you will understand how to maximize the use of energy flow, improve your strength in the game, and win more battle victories!
1. Accumulated flow:
That is, some knights can perform charged attacks after reaching 6 stars, and the charged attack mode is different from the normal attack, so it is easy to distinguish. The output damage is 2 times the damage, with unlimited penetration.
6 starsUnlockCharging Traits
The advantage is obvious. It can easilysolve the crowd pressure when a large wave of enemies approaches in the dungeon. The upper limit of manual operation is very high.
But the disadvantage is that the young hero needs to be selected as the captain, manual operation is not suitable for full automaticcombat, lazy young heroes can choosecultivation The main c of other genres.
2. Operation introduction:
Place a knight who can charge attacks in the captain position, and turn off the automatic attack. You can find that the knight will have a state of spraying outward after not attacking for a period of time, accompanied by a The sound effect is completed at this time.
Tap the screen to attack to perform a charged attack. Once you are familiar with this rhythm, just tap the screen every once in a while.
Charging completed
3. Introduction to the main characters of the accumulative flow:
3.1 Master Yuanjue [Medical]
The normal attack is the golden rainbow, and the charged attack is to release the Zen staff. The Zen staff has the characteristics of infinite penetration and rebound after hitting the bottom. After the game reaches the fifth level, the three Zen staffs can easily cover the entire battlefield by relying on their rebound. Bimu Chu is better. Can be used as a medical knight to accumulate energy.
3.2 Fengmanlou [Skill]
The normal attack is to throw two flying knives, which will spin around in place when hit. The charged attack is a spinning flying knife that can penetrate infinitely and be recovered when it hits the bottom. The charging feels good. After throwing the knife and returning to the original path, the charging is completed. The range is good, it has two stages of damage and the damage does not decrease. It can be used as the main force of the skill knight.
Charged attack
3.3 Muchu [Sword]
Suitable for young heroes who want to try the charge flow in the early stage. Although the charge attack range is small and cannot rebound, the damage coefficient is okay. Since the outstanding quality is better for star promotion, young heroes who are prostitutes or have low krypton can choose to train, which can be used as the main stream C for the mid-term transition.
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