


Introduction to BlazBlue Chaos Effect Achievement System Sharing of All Achievements
php editor Xigua introduces you to the BlazBlue Chaos Effect achievement system. All achievements are divided into three levels: beginner, advanced and ultimate. Players can obtain corresponding rewards for completing different achievements. Junior achievements mainly include basic game operations and tasks, advanced achievements require players to challenge more difficult game content, and ultimate achievements are the most challenging goals. After completion, you will receive precious rewards. This achievement system provides players with more game fun and challenges, making the game experience more colorful.
The first is a common achievement for Strategy Collector, which requires players to use all common strategies once. But be aware that this achievement qualifies that only general strategies count.
This achievement is not worth mentioning. This achievement requires everyone to find ways to obtain erosion, and there are also requirements in terms of quantity. Only after the player has obtained up to 6 erosion effects can this achievement be considered activated. Of course, the last step is to challenge awareness training at this time, and only after passing one of the stages above can you get this achievement.
The warm-up before the decisive battle achievement is relatively easy to obtain. You can see the *sample of this prop that you need to challenge to obtain. You can do it when you challenge the space gameplay. I saw a lot of *samples, so when you defeat the *samples in space for the first time, you can get this achievement reward.
In the achievement "Little Achievements", everyone's tasks are actually related to the achievements above. Players can only obtain this achievement by winning enough when they see more samples. Of course, here The challenge refers to the *sample challenge. When the number of defeats reaches 100, you can receive the reward for this achievement.
There is also a little strategist related to the quantity. This achievement in the game represents everyone’s search strategy. When the unlocked types reach 100, you can see the rewards of this achievement. .
Exotic This achievement is a relatively special achievement. This achievement is considered a hidden achievement. It is related to a map called Sakura City. It is unlocked by the player for the first time. When you enter Sakura Castle and successfully complete the level, this achievement will be considered complete.
The Hidden Crisis achievement requires everyone to challenge consciousness training. During the battle here, you must use the erosion effect obtained previously. You only need to use it once to obtain this achievement, but it must be the first time. It can only be used successfully during a challenge. If you miss it, there is no way to light up this achievement.
Quick clearing is also a gameplay related to the training space. When participating in the training space in the game, you need to pass quickly. The clearance time cannot exceed 20 seconds to successfully obtain this achievement. If you participate in the challenge within 20 seconds If you do not clear the level, this achievement will be locked directly, and there will be no way to light it up again later, so everyone should be careful when you challenge it for the first time.
Unknown information This achievement is an achievement related to obtaining resources. During the process of clearing the level, you will unlock this achievement by getting a resource called Event Fragment, but it is It won't be unlocked until you get it for the first time, so as long as you don't miss any resource props on the map, you can complete this achievement.
The above is the detailed content of Introduction to BlazBlue Chaos Effect Achievement System Sharing of All Achievements. For more information, please follow other related articles on the PHP Chinese website!

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