An overview of the contents of the light cone pool in issue 2.1 of 'Honkai: Star Rail'

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Release: 2024-03-28 15:29:19
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php editor Yuzi has released an overview of the contents of the 2.1 issue of "Honkai: Star Dome Railway" in the light cone pool, detailing all the contents of the latest version update. The content of this issue includes new combat mechanisms, new character appearances, limited-time activities, etc., bringing players a more colorful gaming experience. In this issue of the light cone pool, players can unlock new characters and equipment to enhance the combat effectiveness of the game. Check out the exciting content of the latest version now and enjoy the game!

An overview of the contents of the light cone pool in issue 2.1 of Honkai: Star Rail

An overview of the light cone pool of version 2.1 of the Collapsed Star Railroad

1. Transition time

2024/03/27 2.1 After version update - 2024/04/17 11:59

2. Card Pool Introduction

"Streaming Light Fixation"

During the event, limited to 5 star light cones "Walking in the Passage" The Shore (Void)", 4-star light cone "Good Night and Sleeping Face (Void)", "An Post-operative Conversation (Plenty)", "Click Follow! (Patrol)" The probability of successful jump is increased for a limited time.

An overview of the contents of the light cone pool in issue 2.1 of Honkai: Star Rail

「Reminiscing Image」

During the event, only 5-star light cones "Echoes of the Coffin (Plenty)" and 4-star light cones "Good Night and Sleeping Face" are available. (Void)" "A Post-operative Conversation (Plenty)" "Please Follow Me! (Hunting)" The probability of successful transition has been increased for a limited time.

An overview of the contents of the light cone pool in issue 2.1 of Honkai: Star Rail

※ Among the above light cones, the limited light cones will not be added to "Star Jump".

※This transition belongs to the "Light Cone Activity Transition". The cumulative number of transitions that do not obtain 5-star light cones in any "Light Cone Activity Transition" will always be accumulated in the "Light Cone Activity Transition", together with other transitions The number of transitions are calculated independently of each other and do not affect each other.

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source:3dmgame.com
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