"Singing Tide" is a two-dimensional open world action game independently developed by Kuro Games. It focuses on high-degree-of-freedom action combat gameplay and rich and diverse open world exploration. In the game, the player plays the role of a drifter who wakes up in the world of Mingtide. While retrieving his memory and searching for his identity, he will meet countless companions who are sympathetic, and embark on a journey beyond Mingtide with his partners.
As an open-world two-dimensional game, "Ming Tide" has attracted much attention in the gaming circle since the first concept CG was announced in May 2022. In today's official live broadcast of "Ming Chao", the official confirmed that "Ming Chao" will be released for public beta on May 23, 2024, and will be launched simultaneously on all platforms of PC, IOS, and Android. Three years have passed since the project was launched in 2021. What kind of world does the game show to players?
Open world game with high-speed combat
On the track of two-dimensional open world games, what distinguishes "Ming Tide" most from other games is high-speed combat.
In terms of action design, the game pursues the ultimate smoothness in combat. In order to achieve this, "Singing Tide" has designed a sufficiently rich combat mechanism and a smooth QTE killing cycle for the combat system. Its combat mechanism includes a variety of gameplay methods such as basic attacks and heavy attacks, dodge and counterattacks, knife flicks, air attacks, character size skills, and core passives. The action modules for a single character are rich enough. Taking basic attack as an example, 4-5 different attack modes are designed for a single character.
In addition, each character also has independent entry and exit skills. A single character accumulates QTE energy through combat and triggers wheel cuts. Mingchao adopts a three-person teaming mode, and realizes diverse combat combinations through the entry and exit of different characters, and greatly extends the high-speed combat time. It’s no wonder that players who have participated in the battle call it “combat is fun”
As a companion to the battle system, the sense of strike, skill sound effects, release screen, etc. have become top priorities . In the latest special program of "Ming Tide", the official stated that the battle sound effects have been further upgraded. If the game combines the existing action system with a heavy sense of attack and cool skill effects, you can imagine the sufficient experience Mingchao can provide players in the action field. At the same time, "Ming Tide" also adds the functions of handle adaptation and customizable buttons, which is really comfortable for players who like action games.
Unique art style under Unreal Engine
Compared with most second games developed using Unity, "Ming Tide" boldly uses Unreal Engine to develop development. In return, the art of "Song Tide" has been greatly improved from concept CG to sonata testing.
Under the Unreal Engine, the character modeling of "Ming Tide" has enough delicacy, whether it is the hair tips, facial expressions or clothing, they are all very detailed and attractive. It is worth mentioning that the characters in "Ming Chao" tend to be mature, so the design highlights the charm of body curves. Especially the popular character in the Sonata test - Yin Lin, has successfully gained the love of players with his vivid expressions and body curves
Big World Art is also a favorite among players. I liked it a lot in the Sonata test not long ago. The overall brightness of the world has been significantly increased, and the use of colors is more anime-style. This also fulfills the promise made by the official in the previous planning interview program that the focus of subsequent optimization will be to add a hand-painted texture to the big world.
The strange viewpoint and dungeon design continue Kuro’s long-standing pursuit of high-quality scenes. The latest officially released scene map of the Yinlin-themed dungeon is full of future punk style
Jiyan character copy
Yinlin theme copy
In addition, Mingchao also has a unique weather system and realistic lighting optimization. Today, the weather in the world of "Ming Tide" includes morning sun, sunset, Milky Way, thunderstorm, etc. Under various weather systems, it brings players a more vivid experience.
Unique monster ecology
Monsters in the world of "Singing Tide" can be absorbed and converted into sound skeletons after being defeated by the player.
The voice skeleton not only provides players with numerical enhancements, but also comes with a variety of unique voice skeleton skills. It can be found from the Sonata test that Sonata's skills include attack, defense, shield, applying Buff, sprinting, blood recovery and other means. In addition to fighting, the gameplay of Sound Bones in the big world is also rich and diverse. Especially in the meat pigeon gameplay of "Singing Tide", players can strengthen the voice skeleton all the way, and finally transform into a voice skeleton to fight monsters. The players themselves have also developed many interesting ways to play, for example, by cutting people to obtain the skill CD of reducing the sound and skeleton, and achieving long-term escape.
In the last long article released by the official last week, it was also stated that the unique voice skill of the Boss, the Knight of Light, "Motorcycle Driving", would be re-added to the game. Does this mean players can race in the big world? In fact, in some of the dungeon missions tested last time, there was a gameplay design that allowed players to transform into voices and drive motorcycles or engage in air combat. So as the map increases and the sound system is improved, maybe it will no longer be a dream for players to go to heaven and earth.
More importantly, the official emphasized the reduction of the burden on the voice system in both the announcement and tonight’s special program. Judging from the news released so far, first of all, the number of acquired voice skeletons has been increased, and players can obtain the required directional voice skeletons through dungeons; secondly, voice skeletons can be converted, and players can fuse unnecessary voice skeletons into other voice skeletons; finally, , the voice enhancement materials and entry unlocking props will be partially returned. The three optimization directions are undoubtedly major benefits to light and moderate players.
The Songtide Sonata test ended in mid-March, only two weeks ago. The game official released the latest optimized real machine, scheduled news and some new content during the live broadcast, indicating that the optimization of "Sounding Tide" is being completed as expected, and there may even be a lot of content hidden outside the Soning test?
For "Ming Tide", the three-year period has arrived. As another two-dimensional open world product, Mingchao's unique art style and extremely smooth combat experience have become its biggest highlights. What new content and gameplay will be shown in the official open beta of "Ming Tide" on May 23? Looking forward to it together
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