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The specific method of using contours to create spline thickness in 3Ds MAX

王林
Release: 2024-04-08 14:10:22
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php editor Xinyi will introduce to you the specific method of using 3Ds MAX to create spline thickness in this article. In the 3D modeling process, splines are often used to create curves, paths, etc., and controlling the thickness of splines is a common requirement. This article will explain in detail the specific steps of using 3Ds MAX built-in tools and plug-ins to achieve changes in spline thickness, helping readers easily master the relevant techniques. Whether you are a beginner or an experienced 3D designer, you can get practical production skills from this article.

1. Open the 3Ds MAX software and create a new blank document.

3Ds MAX使用轮廓制作样条线厚度的具体方法

2. Draw an arc in the [Front] view.

3Ds MAX使用轮廓制作样条线厚度的具体方法

3. Open the [Modifier] menu.

3Ds MAX使用轮廓制作样条线厚度的具体方法

4. Select the [Edit Spline] command in the [Patch/Spline Edit] option.

3Ds MAX使用轮廓制作样条线厚度的具体方法

5. Open the [Modify] tab and select the [Spline] level in the [Edit Spline] modifier.

3Ds MAX使用轮廓制作样条线厚度的具体方法

6. Click to select the [Outline] button in the [Geometry] rollout.

3Ds MAX使用轮廓制作样条线厚度的具体方法

7. Move the mouse pointer over the arc until the pointer changes into the shape of the icon.

3Ds MAX使用轮廓制作样条线厚度的具体方法

8. At this time, hold down the mouse button and drag the mouse upward until a double arc appears (as shown in the picture).

3Ds MAX使用轮廓制作样条线厚度的具体方法

9. In the [Perspective] view, you can see that the arc has become double-layered.

3Ds MAX使用轮廓制作样条线厚度的具体方法

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