php editor Xiaoxin will recommend a C4D modeling tutorial to you today to help you learn how to make a low-polygon lighthouse model. Cinema 4D is a 3D software widely used in film, television and advertising production, with high creativity and realistic effects. This tutorial will show you how to use C4D's polygonal modeling tools and how to add materials and textures to the model. Come and learn this great tutorial to improve your modeling skills!
1. Use cones to construct the main body of the lighthouse.
At the top of the tower, start from the top conical surface. After extruding a straight section, use splitting to get the top surface, and use scaling and adjustment points to get the top of the tower.
3. The top of the tower is obtained by tapering it with a ball, and then internal extrusion is used to refine the part where the lights are placed on the top of the tower.
#4. Create a new cube, convert it to an editable polygon, add a circle of lines on the upper part, and use zoom to adjust it to the shape of a roof. Select the roof and use Extrude to get a thick roof.
#5. Use the tangent tool to construct the doors and windows of the cabin.
#6. Create a new plane, adjust each point to make it irregular, and extrude it to get the island structure. Add the sea and details to the whole to get a low polygon style lighthouse scene.
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