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Impact of C++ functions on program performance

Apr 11, 2024 pm 04:06 PM
c++ Program performance

Function calling will introduce performance overhead, including calling instruction time, parameter passing, stack frame allocation and function entry/exit. By inlining functions, reducing parameter passing, optimizing recursive functions, and using non-virtual functions, you can optimize the performance of function calls and improve the overall efficiency of the program.

C++ 函数对程序性能的影响

The impact of C functions on program performance

Introduction

Functions are modules The core of programming and is widely used in C. However, function calls introduce performance overhead, and understanding this overhead is critical.

Overhead composition

The function call overhead mainly consists of the following parts:

  • The function call instruction itself: Call The instruction itself introduces a time overhead.
  • Parameter passing: Passing parameters to the called function incurs overhead, especially for large or complex data structures.
  • Stack frame allocation: Each function call creates a stack frame to store local variables and call information.
  • Function entry and exit: Entering and exiting a function require the execution of certain instructions, such as saving and restoring registers.

Practical case: Comparing inline functions and ordinary functions

Inline functions can significantly reduce the overhead of function calls, because the compiler will directly Expand the function code. Here is a demonstration:

// 普通函数
double square(double x) {
    return x * x;
}

// 内联函数
inline double square(double x) {
    return x * x;
}

int main() {
    double x = 2.0;
    double y = square(x); // 普通函数
    double z = square(x); // 内联函数
    return 0;
}
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Using a performance analysis tool to measure this code, you can observe that inline function calls are much faster than normal function calls.

Tips for optimizing function calls

In order to optimize the performance of function calls, you can use the following techniques:

  • Try to inline Functions: All functions that the compiler cannot inline, but inlining can be considered for small functions that are frequently called.
  • Reduce parameter passing: Avoid unnecessary copying by passing large data structures using references or pointers.
  • Optimize recursive functions: Recursive functions may cause a large number of stack frame allocations, so recursive calls should be optimized.
  • Use non-virtual functions: Virtual function calls are slower than non-virtual functions, so non-virtual functions should be used when needed.

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