Home Backend Development C++ The relationship between C++ function parameter passing methods and object member functions

The relationship between C++ function parameter passing methods and object member functions

Apr 12, 2024 pm 12:15 PM
object function c++

C Function parameters can be passed by value or by reference. The parameter passing of object member functions additionally considers the this pointer. By default, the this pointer is passed as an implicit parameter. Non-reference parameters are passed by value by default, and reference parameters implicitly point to this.

C++ 函数参数传递方式与对象成员函数的关系

C The relationship between function parameter passing methods and object member functions

In C, function parameters are passed in two ways: Pass by value and pass by reference. For object member functions, there are additional considerations for how parameters are passed.

Passing by value

When a parameter is passed by value, the function gets a copy of the parameter. Any modifications made to the copy will not affect the original data.

Pass by reference

When parameters are passed by reference, the function directly accesses the original data. Any modifications made to the parameters in the function will be reflected in the changes to the original data after the function was called.

Parameter passing of object member functions

When the object member function does not accept any parameters, by default, this pointer will be used as an implicit Parameters passed to member functions. this The pointer points to the object calling the member function, allowing access and modification of object data.

If an object member function accepts parameters, parameter passing follows the same way as a normal function. However, the following points need to be noted:

  • Non-reference parameters in non-static member functions are passed by value by default.
  • Reference parameters in non-static member functions implicitly point to this as if they were this->field.

Practical case

We use an example to illustrate the parameter passing method of object member functions. Suppose we have a Person class, which has a name member variable:

class Person {
public:
    string name;

    void printName() {
        cout << "Name: " << name << endl;
    }
    
    void changeName(string newName) {
        name = newName;
    }
};
Copy after login
  • Pass value:
int main() {
    Person person;
    person.name = "John Doe";

    string newName = "Jane Doe";
    person.changeName(newName);

    person.printName(); // 输出:Name: Jane Doe

    // newName 变量不会受到函数调用影响,仍然是 "Jane Doe"。
}
Copy after login
  • Pass citation:
int main() {
    Person person;
    person.name = "John Doe";

    string& newName = person.name;
    newName = "Jane Doe";

    person.printName(); // 输出:Name: Jane Doe

    // newName 变量和 name 成员变量都指向同一个地址,因此更改 newName 会影响 name。
}
Copy after login

The above is the detailed content of The relationship between C++ function parameter passing methods and object member functions. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

What is the role of char in C strings What is the role of char in C strings Apr 03, 2025 pm 03:15 PM

In C, the char type is used in strings: 1. Store a single character; 2. Use an array to represent a string and end with a null terminator; 3. Operate through a string operation function; 4. Read or output a string from the keyboard.

Four ways to implement multithreading in C language Four ways to implement multithreading in C language Apr 03, 2025 pm 03:00 PM

Multithreading in the language can greatly improve program efficiency. There are four main ways to implement multithreading in C language: Create independent processes: Create multiple independently running processes, each process has its own memory space. Pseudo-multithreading: Create multiple execution streams in a process that share the same memory space and execute alternately. Multi-threaded library: Use multi-threaded libraries such as pthreads to create and manage threads, providing rich thread operation functions. Coroutine: A lightweight multi-threaded implementation that divides tasks into small subtasks and executes them in turn.

How to calculate c-subscript 3 subscript 5 c-subscript 3 subscript 5 algorithm tutorial How to calculate c-subscript 3 subscript 5 c-subscript 3 subscript 5 algorithm tutorial Apr 03, 2025 pm 10:33 PM

The calculation of C35 is essentially combinatorial mathematics, representing the number of combinations selected from 3 of 5 elements. The calculation formula is C53 = 5! / (3! * 2!), which can be directly calculated by loops to improve efficiency and avoid overflow. In addition, understanding the nature of combinations and mastering efficient calculation methods is crucial to solving many problems in the fields of probability statistics, cryptography, algorithm design, etc.

distinct function usage distance function c usage tutorial distinct function usage distance function c usage tutorial Apr 03, 2025 pm 10:27 PM

std::unique removes adjacent duplicate elements in the container and moves them to the end, returning an iterator pointing to the first duplicate element. std::distance calculates the distance between two iterators, that is, the number of elements they point to. These two functions are useful for optimizing code and improving efficiency, but there are also some pitfalls to be paid attention to, such as: std::unique only deals with adjacent duplicate elements. std::distance is less efficient when dealing with non-random access iterators. By mastering these features and best practices, you can fully utilize the power of these two functions.

How to apply snake nomenclature in C language? How to apply snake nomenclature in C language? Apr 03, 2025 pm 01:03 PM

In C language, snake nomenclature is a coding style convention, which uses underscores to connect multiple words to form variable names or function names to enhance readability. Although it won't affect compilation and operation, lengthy naming, IDE support issues, and historical baggage need to be considered.

Usage of releasesemaphore in C Usage of releasesemaphore in C Apr 04, 2025 am 07:54 AM

The release_semaphore function in C is used to release the obtained semaphore so that other threads or processes can access shared resources. It increases the semaphore count by 1, allowing the blocking thread to continue execution.

Issues with Dev-C version Issues with Dev-C version Apr 03, 2025 pm 07:33 PM

Dev-C 4.9.9.2 Compilation Errors and Solutions When compiling programs in Windows 11 system using Dev-C 4.9.9.2, the compiler record pane may display the following error message: gcc.exe:internalerror:aborted(programcollect2)pleasesubmitafullbugreport.seeforinstructions. Although the final "compilation is successful", the actual program cannot run and an error message "original code archive cannot be compiled" pops up. This is usually because the linker collects

C   and System Programming: Low-Level Control and Hardware Interaction C and System Programming: Low-Level Control and Hardware Interaction Apr 06, 2025 am 12:06 AM

C is suitable for system programming and hardware interaction because it provides control capabilities close to hardware and powerful features of object-oriented programming. 1)C Through low-level features such as pointer, memory management and bit operation, efficient system-level operation can be achieved. 2) Hardware interaction is implemented through device drivers, and C can write these drivers to handle communication with hardware devices.

See all articles