Using HumanIK skeleton settings in Maya software is an important skill for animation and character rigging. In this article, php editor Xinyi will introduce you in detail how to use HumanIK skeleton settings in Maya, so that you can master this skill more skillfully.
1. Open Maya and switch the module to animate mode in this interface.
2. After switching modes, find the skeleton option in the menu.
3. Click the skeleton option and you will find the humanIK option in its sub-menu.
4. Click the humanIK option on the right and the setting interface will appear.
5. Find the skeleton option in this setting interface.
6. Click this option and you will see on the right that you have entered the definition operating mode.
7. After entering the definition mode, you will see the created bone in the perspective view, and you can use the bone at this time.
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