How to implement classes in c language

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Release: 2024-04-13 21:09:15
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There are four ways to implement classes in C language: structures and function pointers: Use structures to encapsulate data and function pointer access methods. Macros and preprocessors: Macros define class method names, and preprocessors generate implementation code. Compiler extensions: Some compilers support object-oriented programming extensions that allow classes and methods to be defined. Third-party libraries: such as GObject, GIO, GTK, provide core concepts of object-oriented programming.

How to implement classes in c language

The way to implement classes in C language

The C language does not natively support object-oriented programming, but you can use the following Path implementation class:

1. Structure and function pointer

This method encapsulates data and methods of interacting with data in a structure. These methods can be accessed through function pointers.

For example:

<code class="c">typedef struct {
    int data;
    void (*print)(struct Node*);
} Node;

void print_node(struct Node* node) {
    printf("%d\n", node->data);
}

Node* create_node(int data) {
    Node* node = malloc(sizeof(Node));
    node->data = data;
    node->print = print_node;
    return node;
}</code>
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2. Using macros and preprocessors

Macros can define the names of class methods and properties, while preprocessor directives can Generate the necessary code to implement these methods and properties.

For example:

<code class="c">#define CLASS_NAME My_Class
#define METHOD_NAME my_method

typedef struct {
    int data;
} CLASS_NAME;

void METHOD_NAME(CLASS_NAME* obj) {
    printf("%d\n", obj->data);
}</code>
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3. Using compiler extensions

Some C compilers support extensions for object-oriented programming, allowing users to define classes and methods .

For example, GCC supports the following extensions:

<code class="c">typedef struct {
    int data;
} __attribute__((__struct__(packed))) My_Class;

void __attribute__((__constructor__)) my_constructor(My_Class* obj) {
    obj->data = 42;
}</code>
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4. Using third-party libraries

There are many third-party libraries that provide object-oriented programming functions, such as :

  • GObject
  • GIO
  • GTK

These libraries provide object-oriented classes, objects, inheritance and polymorphism. Core concepts of programming.

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