Static functions are used in C for class-independent operations or utility functions, including: Utility functions: Provide independent utility functions, such as string manipulation or mathematical operations. Factory method: Creates a new instance of a class and returns a pointer or reference. Constant functions: access constant data and ensure that class state remains unchanged. Enumeration type function: Get the name or description of the enumeration value.
Usage scenarios of C static functions
Static functions are a special type of function in C and do not access classes Non-static member data or functions. They are typically used to handle class-independent operations or provide utility functionality.
Usage scenarios:
class Utility { public: static int max(int a, int b) { return a > b ? a : b; } }; int main() { int result = Utility::max(10, 20); std::cout << "Maximum: " << result << std::endl; return 0; }
class Shape { public: static Shape* createCircle(float radius) { return new Circle(radius); } }; int main() { Shape* circle = Shape::createCircle(5.0f); std::cout << "Area of circle: " << circle->getArea() << std::endl; return 0; }
class Person { public: static const char* getGenderString(Gender gender) { switch (gender) { case Male: return "Male"; case Female: return "Female"; } return "Unknown"; } }; int main() { for (Gender gender : {Male, Female}) { std::cout << GenderString(gender) << "; "; } std::cout << std::endl; return 0; }
enum class Color { Red, Green, Blue }; class ColorUtil { public: static std::string getColorName(Color color) { switch (color) { case Color::Red: return "Red"; case Color::Green: return "Green"; case Color::Blue: return "Blue"; } return "Unknown"; } }; int main() { Color color = Color::Green; std::cout << "Color name: " << ColorUtil::getColorName(color) << std::endl; return 0; }
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