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'Young Three Kingdoms 2' Zijin 6 General Pang Tong Introduction List

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Release: 2024-04-17 08:46:06
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php editor Strawberry will give you an overview of the six unified generals of Zixia in "Young Three Kingdoms 2".

Young Three Kingdoms 2 Zijin 6 General Pang Tong Introduction List

##Young Three Kingdoms 2 Purple Gold Pang Tong General Introduction

1. General Introduction

"If I don't have a series of tricks, Chibi An can succeed." ?”

Pang Tong was outstanding in intelligence and scheming, but he was often looked down upon by others because of his lackluster appearance. And he is equally arrogant to others and will look for every opportunity to prove himself.

Pang Tong's strategy was radical and his lifelong ambition was to surpass Zhuge Liang, who was known as "Wolong". In the Battle of Chibi, he offered a series of strategies to lay the foundation for Sun Liu's fire attack.

[General] Chufeng Pangtong

[Quality] Zijin

[Character] Radical and competitive

[Pursuit] Find a clear master and unify The World

【Stand Painting Appreciation】

Young Three Kingdoms 2 Zijin 6 General Pang Tong Introduction List

2. Skill Introduction

1.【Phoenix Wings】

Yes Inflicts a large amount of physical damage to all enemies, restores a certain proportion of the attack power of our unit with the lowest health, restores 2 points of rage, and increases its hit rate, lasting for 1 round.

2. [Luo Feng Chuan Yun]

Causes a large amount of physical damage to all enemies, and has a certain probability of making the target enter the [Iron Chain] state, which lasts for two rounds. It will cause extra damage to units whose blood volume is higher than a certain percentage, and apply an irremovable [Chick Phoenix Body Protection] effect to all of us, which lasts for 2 rounds. At the same time, the damage bonus of all enemy generals is reduced by a certain percentage, which lasts for 2 rounds.

[Iron Cable Chain]: Reduces the target's attack power by a certain percentage. When a unit with an Iron Cable Chain is damaged, all other units with an Iron Cable Chain will receive additional damage proportional to this damage.

[Chick Phoenix Body Protection]: Before each action, restore a certain proportion of one's own maximum health and shield and have a certain probability to clear one's attribute debuff. When the phoenix state ends, if the blood volume is lower than a certain percentage, a certain percentage of its own maximum health will be restored.

3.【Nirvana Sky】

Causes a lot of physical damage to all enemies, has a certain probability of making the target enter the [Iron Chain] state, and has a very high probability of applying [Iron Chain] to the unit with the highest attack power. chain], lasts for two turns. It will cause extra damage to units whose blood volume is higher than a certain percentage, and apply an irremovable [Chick Phoenix Body Protection] effect to all of us, which lasts for 2 rounds.

Increase a certain percentage of damage bonus and damage reduction for yourself, and increase half of this effect for allies, lasting for 2 rounds. (Initially 50 points of killing intent, friendly action restores 25 points. This battle only triggers once)

4. [Serial] (Passive)

Increase a certain percentage of one's own effect hit and Healing buff effect. Before Pang Tong takes action, he has a high probability of clearing a control effect on himself and any one of our units, and restores a certain proportion of the attack power of our units with the highest attack power. Pang Tong releases his anger skills. There will be a certain probability of [Recasting Iron Rope] later. [Recasting Iron Rope] will return a certain proportion of the consumed anger, increase the consumption of a certain proportion of the rage for several allies with the lowest anger, and apply [Iron Rope Chain] to a random enemy, lasting 2 rounds.

When one's side enters the battle with 2 or more Shu generals, the effect of [Fengchu Battle Formation] will be activated (the battle formation with the same name will only take effect at the highest level). Number of special moves 1

5. [Fengchu Battle Formation]

Increases the rebound damage reduction of a certain percentage for all our generals. Every time all our generals attack, it will add a certain percentage of rage value The true damage of attack power has an upper limit.

Starting from the third round, each point of anger increases one's own damage bonus by a certain percentage, with an upper limit, and increases the damage bonus of all our party by a certain percentage, and increases by a certain percentage each round, with an upper limit. (Activated when two or more Shu generals are in battle)

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