Network programming in C libraries provides functions such as socket API, Boost.Asio and Qt Network through libraries. The practical case shows the steps to build a TCP server using the Berkeley Socket API: 1. Include header files; 2. Create sockets; 3. Bind sockets to addresses and ports; 4. Listen for connections; 5. Process clients end request.
Network Programming in C Library
Introduction
Network programming involves using Computers send and receive data on the network. The C library provides powerful networking capabilities, allowing developers to easily build network applications. This article will introduce how to use libraries for network programming in C and provide a practical case.
Library Overview
Practical case: Building a TCP server
This example demonstrates the steps to build a simple TCP server using the Berkeley socket API:
1. Include the header file
#include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h>
2. Create the socket
int server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
AF_INET
represents IPv4. SOCK_STREAM
Represents a TCP socket. 0
represents the default protocol. 3. Bind the socket to the address and port
sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htonl(INADDR_ANY); server_addr.sin_port = htons(PORT); bind(server_sockfd, (struct sockaddr*) &server_addr, sizeof(server_addr));
INADDR_ANY
Make the server listen on all interfaces connect. PORT
is the port number to listen on. 4. Listen for connections
int client_sockfd = accept(server_sockfd, NULL, NULL);
accept()
Block until a client connects. client_sockfd
associated with the client. 5. Handle client requests
while (true) { char buffer[BUFSIZ]; int bytes_received = recv(client_sockfd, buffer, BUFSIZ, 0); // 处理接收到的数据 }
recv()
Receive data from the client. buffer
is the buffer used to store received data. BUFSIZ
is the maximum size of the buffer. Conclusion
This article showed how to use C libraries for network programming. The Berkeley Sockets API is a low-level approach that provides direct access to the network. Boost.Asio and Qt Network provide higher-level asynchronous and cross-platform capabilities.
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