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Blender's graphic method of joining two models together

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Release: 2024-04-18 11:20:10
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How to join two models together in Blender? This problem plagues many 3D modeling newbies. This tutorial will introduce the graphic method in detail and guide you step by step to complete the model splicing. By studying this tutorial, you will master the basic skills of splicing models and become more comfortable in the modeling process.

Open blende, the default is a cube.

Blenders graphic method of joining two models together

Create a angular sphere.

Blenders graphic method of joining two models together

Place the cube and angular ball in the position of the style you want to splice.

Blenders graphic method of joining two models together

Right-click and select [Angular Ball], and we add a [Boolean] modifier to the modifier.

Blenders graphic method of joining two models together

[Operation] We choose [Union].

Blenders graphic method of joining two models together

[Object] Select [Cube] our cube.

Blenders graphic method of joining two models together

After [application], you will find that the angular ball has become a model where two models are spliced ​​together. The vertices at the junction are all truly connected together. This can be done like a teapot and a handle. This type of combination splicing, etc.

Blenders graphic method of joining two models togetherBlenders graphic method of joining two models together

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