In the modeling process, the production of curved surfaces is a common requirement. Blender is a powerful modeling software that provides a variety of ways to create curved surfaces. PHP editor Banana will introduce in detail how to create curved surfaces in Blender, including the use of Bezier curves, subdivision surfaces and deformation modifiers. This tutorial will guide you step by step to master these methods, helping you to easily create stunning curved surface models.
Open blender and create a [Plane].
Enter [Edit Mode] and [Subdivide] the plane.
Select [Line Selection], select a line in the middle of the plane, and then [Select]--[Edge Loop] to select the entire middle line.
[Attenuation Edit] Select [Enable].
Select the [spherical] attenuation method.
Select the upward [Z coordinate axis] and [scroll the middle mouse button] to adjust the circle of influence.
Then [Pull upward], you will get a curved plane.
Choose different [Attenuation Methods] for trimming to get the desired surface effect.
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