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[Leihuo UX Revealed] The top-secret data behind the scenes of the launch of the 'Eternal Tribulation' mobile game!

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Release: 2024-04-23 16:10:31
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Behind more than 2 million vibrations

Last week, The 14-day launch test of the mobile game "Everlasting" came to a successful conclusion. The official version of the Everlasting Tribulation mobile game also released a summary article, attracting 80,000 real-name views. Among them, the most energetic Tai Sword was knocked down 2.72 million times, the "God of War" player who dealt 80,000 damage in a single game, the consumption of nearly 150 million zip ropes, Ji Canghai's fireball was released 6.45 million times... These data shocked everyone...

[Leihuo UX Revealed] The top-secret data behind the scenes of the launch of the Eternal Tribulation mobile game!

Everyone wants to ask where these data come from?

It’s not easy to count them! The complexity of the data is beyond imagination, with more than 50 data indicators and more than 200 million logs involved! After three full days of calculations with an explosion of information, students from the Leihuo UX data science business finally packaged and sent this top-secret test file of more than 100 GB to the development team!

Then there is this article about the official top-secret data of the Everlasting Mobile Game...

[Leihuo UX Revealed] The top-secret data behind the scenes of the launch of the Eternal Tribulation mobile game!

Massive data,

Leihuo UX is rigorously calculated!

##Although we are fully prepared based on Leihuo UX’s many years of testing experience, we cannot withstand this. The scale of this test was huge, players were enthusiastic, and the server was full! It took us three full days to complete the calculation of this part of the indicator. Although it seems to take a long time, we have actually accumulated a wealth of experience from the Everlasting PC game. You must know that it took a full two weeks to do a similar test summary for the PC game!

Behind the massive data, it also involves a lot of log parsing work and a series of detailed considerations, and deviations may occur if you are not careful.
Since the various hero skills in "Eternal Tribulation" are very different, and the recorded content is also very different, this makes the analysis of the log very complicated. In addition, some skills include a series of actions, such as "Fire Man" Ji Canghai's fireball, which involves a large number of configuration tables to map log content, so accurately obtaining these data requires rigorous calculations.
[Leihuo UX Revealed] The top-secret data behind the scenes of the launch of the Eternal Tribulation mobile game!
In addition, in the weapon damage statistics that everyone has seen, the calculation logic of combos and single attacks is also different. During the statistical process, each weapon needs to be analyzed carefully and individually in order to calculate the damage of each weapon clearly.
[Leihuo UX Revealed] The top-secret data behind the scenes of the launch of the Eternal Tribulation mobile game!
During the 14-day first test, the usage of zip ropes was huge, with a total of nearly 150 million zip ropes consumed, and the player’s flying distance was as long as 16 100 million meters, it can circle the earth more than 40 times. During the statistical process, we also found that some players' zipline flight distances were much longer than others. We thought the data was abnormal for a while. Later, through mobile data analysis, we learned that this was an extreme zipline enthusiast, and the average flight distance per game was 5 times that of other players! Players whose hobby has been to become a pilot since childhood are in luck, there are really airplanes in Jukuzhou!
##Easter eggs: various "famous scene" data

Finally, in order to alleviate everyone’s eagerness while waiting for the official launch of the game, the editor will pull out some “famous scene” data to relieve everyone’s boredom!

In this test of the Everlasting Tribulation mobile game, one of our players has been online for 16,788 minutes, which is about 280 hours. The title of "Online Brother" definitely belongs to him!
There is also the "Marksman" player who has single-player long-range kills of 1,341 people, and the "Slash King" player who has killed 7,763 people in close combat. The gap between people can really be seen here. , the editor who only knows how to squat in the grass just wants to say...big guys, take care of me!
[Leihuo UX Revealed] The top-secret data behind the scenes of the launch of the Eternal Tribulation mobile game!
In addition, social interaction in the game has also been explored in new ways. One player typed 24,178 words in the game, and another player’s in-game voice time lasted 9,325 minutes. Enjoy friendly exchanges with other friends inside and outside the game! Unexpectedly, our "Eternal Calamity" mobile game is also a social software for players! For the editor who couldn't concentrate enough on the whole process to operate, I also admire that everyone still has time to direct the battle after the fierce battle! It seems that everyone is quite good at arranging their troops! I just don’t know how the actual combat skills are.

The first beta test of the "Eternal Tribulation" mobile game has come to an end, and the huge data collected also proves the players' enthusiasm and support for this game. During this test, students from the Leihuo UX data science business provided sufficient guarantees in terms of solution research, efficient development, and high-quality delivery, ensuring a zero accident rate online on the data platform! In the future, we will also invest more server resources and manpower to prepare for larger-scale testing and launch!

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