In the world of "Codename 56", in addition to freely exploring the huge open world and interacting with various characters, players can also choose the character prototype that suits them from the beginning. In order to help you choose the most suitable prototype combination, PHP editor Zimo has compiled the following content and introduced the characteristics and matching methods of different prototypes. By understanding this information, players can better position their character development direction and lay a solid foundation for later adventures at the beginning of the game.
The first prototype is the Armed Merchant. This is a balanced prototype, suitable for various occasions, and a versatile play style. You can choose a leader: initially an armed merchant, you can buy more items and equipment in the store, and you can also sell items you don't need in the store to get more gold coins. This feature can make you richer in the game, with more resources and options. Tongue Lotus: When trading with merchants, the price of buying things is -10%, and the price of selling things is 10%. This feature can further increase your profits and give you a better deal in the store. Nine-Life Cat: Life loss speed is reduced by 20% after falling to the ground, and an additional 10% life is restored after getting up. This feature increases your survivability. Armed Real Person: There will always be one more gun, and firearms proficiency increases by 10%.
The second archetype is the security guard, which is a defensive archetype suitable for melee combat and heavy weapons. Change constitution: HP increases by 6%, otherwise it decreases by 2%. This feature can increase your health limit and make you tougher, but if your health is lower than the initial value, your health limit will be reduced, so you need to pay attention to maintaining your health. Otaku: Increase the number of backpack slots by 5, and the probability of obtaining purple or above equipment increases by 10%. This feature allows you to have more backpack space and also makes it easier for you to obtain advanced equipment.
#The third prototype is the scavenger. He is a functional prototype, and he is also an all-around playmaker who prefers snake oil. Picking up trash: Every time you get high-level supplies, there is a 10% chance of getting another one. This feature allows you to obtain more items and resources in the game, increasing your choices and utilization. Just add the Nine-Life Cat and Lotus with Bright Tongue introduced in the article. It focuses on a rag-picking gameplay and has very good economic capabilities in the early stage.
We have shared the codename 56 prototype configuration here. In fact, there are many kinds of initial settings in codename 56, and the characteristics such as otaku can be matched. Our backpack grid and other mechanisms have produced very useful improvements, and are also an important way to position our mid-to-late game gameplay. Please give it a try!
The above is the detailed content of How to choose a prototype for Code 56? Recommended combinations for Code 56 prototypes. For more information, please follow other related articles on the PHP Chinese website!