


What are the commonly used STL function objects in the C++ standard library?
C STL provides a variety of function objects that can be used to compare, sort and operate elements. Common function objects include less for ascending sorting, greater for descending sorting, equal_to for comparing equality, and bind2nd and mem_fn for binding function parameters. In practice, you can sort an array in descending order by using the greater function object, as follows: Using the sort() function, the greater function object will sort the elements in the specified range in descending order.
Commonly used STL function objects in the C standard library
The function object, namely Functor, is a function object that can be called and returned The result object. The C standard library provides many useful STL function objects for use in a variety of algorithms and operations.
The following are some commonly used function objects in C STL:
- less: Comparison function used to sort elements (ascending order ).
- greater: Comparison function used to sort elements (descending order).
- equal_to: Equal comparison function, used to check whether two elements are equal.
- not_equal_to: Not equal to comparison function, used to check whether two elements are not equal.
- greater_equal: Greater than or equal to comparison function, used to check whether an element is greater than or equal to another element.
- less_equal: Less than or equal to comparison function, used to check whether one element is less than or equal to another element.
- bind2nd: Binds a parameter of the function object and returns the bound function object.
- mem_fn: Creates a function object that creates a function object from a member function pointer.
Practical case:
Use the greater
function object to sort the integer array in descending order:
#include <algorithm> #include <vector> using namespace std; int main() { vector<int> myVector = {1, 3, 5, 2, 4}; // 使用 greater 函数对象对 myVector 中的元素进行降序排序 sort(myVector.begin(), myVector.end(), greater<int>()); // 输出排序后的数组 for (auto it = myVector.begin(); it != myVector.end(); ++it) { cout << *it << " "; } cout << endl; return 0; }
Output:
5 4 3 2 1
The above is the detailed content of What are the commonly used STL function objects in the C++ standard library?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



In C, the char type is used in strings: 1. Store a single character; 2. Use an array to represent a string and end with a null terminator; 3. Operate through a string operation function; 4. Read or output a string from the keyboard.

The calculation of C35 is essentially combinatorial mathematics, representing the number of combinations selected from 3 of 5 elements. The calculation formula is C53 = 5! / (3! * 2!), which can be directly calculated by loops to improve efficiency and avoid overflow. In addition, understanding the nature of combinations and mastering efficient calculation methods is crucial to solving many problems in the fields of probability statistics, cryptography, algorithm design, etc.

There is no function named "sum" in the C language standard library. "sum" is usually defined by programmers or provided in specific libraries, and its functionality depends on the specific implementation. Common scenarios are summing for arrays, and can also be used in other data structures, such as linked lists. In addition, "sum" is also used in fields such as image processing and statistical analysis. An excellent "sum" function should have good readability, robustness and efficiency.

Multithreading in the language can greatly improve program efficiency. There are four main ways to implement multithreading in C language: Create independent processes: Create multiple independently running processes, each process has its own memory space. Pseudo-multithreading: Create multiple execution streams in a process that share the same memory space and execute alternately. Multi-threaded library: Use multi-threaded libraries such as pthreads to create and manage threads, providing rich thread operation functions. Coroutine: A lightweight multi-threaded implementation that divides tasks into small subtasks and executes them in turn.

std::unique removes adjacent duplicate elements in the container and moves them to the end, returning an iterator pointing to the first duplicate element. std::distance calculates the distance between two iterators, that is, the number of elements they point to. These two functions are useful for optimizing code and improving efficiency, but there are also some pitfalls to be paid attention to, such as: std::unique only deals with adjacent duplicate elements. std::distance is less efficient when dealing with non-random access iterators. By mastering these features and best practices, you can fully utilize the power of these two functions.

The release_semaphore function in C is used to release the obtained semaphore so that other threads or processes can access shared resources. It increases the semaphore count by 1, allowing the blocking thread to continue execution.

In C language, snake nomenclature is a coding style convention, which uses underscores to connect multiple words to form variable names or function names to enhance readability. Although it won't affect compilation and operation, lengthy naming, IDE support issues, and historical baggage need to be considered.

Exploring Undefined Behaviors in C Programming: A Detailed Guide This article introduces an e-book on Undefined Behaviors in C Programming, a total of 12 chapters covering some of the most difficult and lesser-known aspects of C Programming. This book is not an introductory textbook for C language, but is aimed at readers familiar with C language programming, and explores in-depth various situations and potential consequences of undefined behaviors. Author DmitrySviridkin, editor Andrey Karpov. After six months of careful preparation, this e-book finally met with readers. Printed versions will also be launched in the future. This book was originally planned to include 11 chapters, but during the creation process, the content was continuously enriched and finally expanded to 12 chapters - this itself is a classic array out-of-bounds case, and it can be said to be every C programmer
