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How useful are STL function objects in performance optimization?

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Release: 2024-04-26 08:03:02
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STL function objects improve performance optimization by storing state, specifically by avoiding expensive copy operations, reducing function call overhead, and taking advantage of parallelism. In the actual case, std::bind is used to optimize the image processing algorithm and avoid copying images, thereby improving performance.

STL 函数对象在性能优化中的作用如何?

The role of STL function objects in performance optimization

In the C standard library, function objects are a lightweight Object used to represent function calls. Unlike regular functions, function objects can store state and therefore improve the performance of certain operations.

STL function object type

STL defines a variety of function object types, including:

  • std::function: general function object Adapter
  • std::bind: Utility class that creates a function object bound to a specific argument
  • std::mem_fn: Creates a binding Utility class for function objects assigned to member functions
  • std::thread: Class for creating and managing threads

Optimized usage

1. Avoid expensive copy operations:

When using std::function, you can avoid copying large objects to the container, thereby improving performance. For example, the following code copies a function object each time sort is called:

std::vector<int> v;
for (size_t i = 0; i < v.size(); ++i) {
  std::sort(v.begin(), v.end(), std::less<int>());
}
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Function objects can be bound to specific parameters by using std::bind , thereby avoiding copying:

std::function<bool(int, int)> less_than = std::bind(std::less<int>(), std::placeholders::_1, std::placeholders::_2);
for (size_t i = 0; i < v.size(); ++i) {
  std::sort(v.begin(), v.end(), less_than);
}
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2. Reduce function call overhead:

Function calls usually require a lot of overhead, including stack frame allocation and function pointer lookup. Using function objects reduces overhead by converting function calls into object member function calls. For example, the following code uses a loop to calculate the sum of an array:

int sum = 0;
for (int i = 0; i < v.size(); ++i) {
  sum += v[i];
}
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By using the std::accumulate and std::plus function objects, we can convert the loop into Converted to a single function call:

sum = std::accumulate(v.begin(), v.end(), 0, std::plus<int>());
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3. Exploiting parallelism:

Function objects support parallel execution, which can significantly improve performance on multi-core systems. For example, the following code uses OpenMP to parallelize a loop:

#pragma omp parallel for
for (int i = 0; i < v.size(); ++i) {
  std::cout << v[i] << std::endl;
}
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Practical Example

Consider the following example, which uses std::bind to optimize an image processing algorithm:

std::vector<cv::Mat> images;
for (const auto& image : images) {
  cv::transpose(image, image);
}
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Using std::bind can avoid copying the image, thus improving performance:

auto transpose = std::bind(cv::transpose, std::placeholders::_1, std::placeholders::_2);
std::for_each(images.begin(), images.end(), transpose);
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