Using non-blocking I/O for network programming in C can significantly improve the responsiveness and throughput of the application. Principle: Using asynchronous I/O operations, the application continues execution after issuing the I/O request, and the kernel generates an event to notify the application after completing the operation. Implementation: The Boost.Asio library can be used, which provides the functionality required to implement asynchronous I/O. Practical cases: Non-blocking I/O is widely used in network applications that have high requirements on throughput and responsiveness, such as network servers, distributed systems, real-time games and simulations.
Using non-blocking I/O for network programming in C
In network programming, non-blocking I/O allows applications The program continues execution even while waiting for the I/O operation to complete. This greatly improves application responsiveness and throughput.
Principle
Non-blocking I/O is achieved by using asynchronous I/O operations. When an application issues an I/O request, the kernel returns immediately without blocking the process. When the I/O operation is completed, the kernel generates an event to notify the application.
Implementation
In C, you can use the Boost library to implement non-blocking I/O. The Boost.Asio library provides all the functionality required for asynchronous I/O operations.
Code Example
The following code example demonstrates how to use Boost.Asio for non-blocking TCP server and client implementations:
Server side
#include <boost/asio.hpp> int main() { boost::asio::io_service io_service; boost::asio::ip::tcp::acceptor acceptor(io_service, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), 8080)); for (;;) { boost::asio::ip::tcp::socket socket(io_service); acceptor.async_accept(socket, [&](const boost::system::error_code& ec) { if (!ec) { // 处理客户端连接 } }); io_service.run(); } return 0; }
Client side
#include <boost/asio.hpp> int main() { boost::asio::io_service io_service; boost::asio::ip::tcp::socket socket(io_service); socket.async_connect(boost::asio::ip::tcp::endpoint(boost::asio::ip::address::from_string("127.0.0.1"), 8080), [&](const boost::system::error_code& ec) { if (!ec) { // 发送数据到服务器 // ... } }); io_service.run(); return 0; }
Practical case
Non-blocking I/O is widely used Network applications that require high throughput and responsiveness. For example:
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