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Things to note about inline functions in cross-platform development

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Release: 2024-04-28 15:06:01
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Notes on using inline functions in cross-platform development: Compiler support: Make sure all target platforms support inlining. Compiler optimization: Compiler optimization level affects inlining availability. Size limit: There is a limit on the size of the inline function body. Portability: Use standard inline syntax or query the compiler-specific syntax.

Things to note about inline functions in cross-platform development

Notes on inline function in cross-platform development

Inline function is a function code that is directly A technique that is inserted into the location where it is called. It can improve performance, but needs to be used with caution, especially in cross-platform development.

Advantages

  • Reduce function call overhead
  • Optimize code size
  • Improve predictability

Cross-platform considerations

  • Compiler support: Different compilers have different levels of support for inline functions. When using a cross-platform development toolkit such as Qt, ensure that inline functions are supported on all target platforms.
  • Compiler optimization: The optimization level of the compiler affects the availability of inline functions. In some cases, the compiler may ignore inline directives.
  • Size limit: There is a size limit on the inline function body. Exceeding it will cause compilation errors. Avoid using inlining in large functions or functions that contain large blocks of code.
  • Portability: Incorrect inline syntax can cause compilation errors and affect the portability of the code. Use standard inlining syntax (such as the inline keyword) or query the compiler's specific inlining syntax.

Practical case

Consider a function that calculates the area of ​​a circle:

// 内联实现
inline double calcArea(double radius) {
  return 3.14159 * radius * radius;
}
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Note:

# The
  • ##inline keyword indicates that the function should be inlined.
  • The compiler will insert the code of the
  • calcArea function directly into the location where it is called, without the function call overhead.
  • This function will be inlined on all supported platforms as long as the compiler supports inlining optimization.

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