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C Detailed explanation of the calling mechanism of inline functions
Home Backend Development C++ Detailed explanation of the calling mechanism of C++ inline functions

Detailed explanation of the calling mechanism of C++ inline functions

Apr 28, 2024 pm 10:45 PM
c++ inline function

Inline functions are expanded at compile time, eliminating function call overhead and improving performance. 1. Calling mechanism: The compiler inserts the inline function code directly into the calling location without the need for a function calling mechanism. 2. Practical cases: Use inline functions when fast calculations are required in game development and other scenarios. 3. Restrictions: It must not contain complex structures. Excessive use may increase code size.

C++ 内联函数的调用机制详解

C Detailed explanation of the calling mechanism of inline functions

Introduction

Inline functions are compiled by the compiler function during expansion, eliminating the need to implement it through the function calling mechanism. This can significantly improve performance, especially if function calls are expensive.

Calling mechanism

C The calling mechanism of inline functions is different from that of ordinary functions. When the compiler encounters an inline function call, it does not generate the function call code. Instead, it inserts the inline function code directly into the location where the function is called.

This eliminates the overhead of function calls, including:

  • Push arguments
  • Go to function address
  • Local variable allocation
  • Returns

Example

Consider the following inline function:

inline int square(int x) {
  return x * x;
}
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When the compiler compiles the following code:

int y = square(2);
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It does not generate function call instructions. Instead, it inserts the square function code directly into the calling location:

int y = 2 * 2;
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Practical case

Inline functions are mainly used when performance is critical scenarios such as game development, high-performance computing, and embedded systems.

For example, in games, it is often necessary to calculate the position and speed of objects. Using inline functions can improve the performance of these calculations, resulting in a smoother gaming experience.

Restrictions

Despite the advantages of inline functions, there are the following restrictions:

  • Inline functions must not contain loops, recursions, or other Complex structure.
  • Excessive use of inline functions may increase code size.

Conclusion

Inline functions can significantly improve performance by eliminating the overhead of function calls. For performance-critical applications, inline functions can be an effective way to optimize your code.

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