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Detailed explanation of C++ member functions: comparison of object methods and function pointers

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Release: 2024-04-30 09:03:02
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The difference between member functions and function pointers: Syntax: Object methods use dot syntax, and function pointers use the dereference operator. Implicit parameters: Object methods have this pointers, function pointers do not. Accessibility: Object methods can only access data within the object, and function pointers can access any identifier. Efficiency: Object methods are generally slower than function pointers because of the need to look up the this pointer.

C++ 成员函数详解:对象方法与函数指针的比较

C Detailed explanation of member functions: Comparison of object methods and function pointers

Introduction

In C, a member function is a function included in the class definition. They are like ordinary functions, but have a special implicit parameter: the object itself (called the this pointer). Member functions can access and modify an object's private data and methods.

Object method

Object method is a type of member function that can be called through an object like a normal function. The syntax is as follows:

object.function(args)
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For example:

class Person {
public:
    void set_name(std::string name) { this->name = name; }
};

Person p;
p.set_name("John Doe");
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Function pointer

The function pointer is a pointer variable pointing to a function. Function pointers can be assigned to variables or passed to other functions. The syntax is as follows:

typedef return_type (*function_pointer)(args);
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For example:

typedef void (*set_name_function)(std::string);

set_name_function set_name_ptr = &Person::set_name;
set_name_ptr(p, "Jane Doe");
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Comparison

There are several key differences between object methods and function pointers:

  • Syntax: Object methods use dot syntax, while function pointers use the dereference operator.
  • Implicit parameters: Object methods have an implicit parameter (this pointer), while function pointers do not.
  • Accessibility: Object methods can only access data and methods in the object, while function pointers can access identifiers in any scope.
  • Efficiency: Object methods are generally slower than function pointers because of the need to look up the this pointer.

Practical Case

Let us consider a simple student management system using object-oriented programming. We can create and manage student objects using object methods:

class Student {
public:
    void set_name(std::string name) { this->name = name; }
    void set_grade(int grade) { this->grade = grade; }
    void print() { std::cout << "Name: " << name << ", Grade: " << grade << std::endl; }
};

int main() {
    Student student1;
    student1.set_name("Alice");
    student1.set_grade(90);
    student1.print();

    return 0;
}
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On the other hand, we can also use function pointers to provide the same student management functionality:

typedef void (*set_name_function)(Student*, std::string);
typedef void (*set_grade_function)(Student*, int);
typedef void (*print_function)(Student*);

void set_name(Student* student, std::string name) { student->name = name; }
void set_grade(Student* student, int grade) { student->grade = grade; }
void print(Student* student) { std::cout << "Name: " << student->name << ", Grade: " << student->grade << std::endl; }

int main() {
    Student* student1 = new Student();
    set_name_function set_name_ptr = &set_name;
    set_grade_function set_grade_ptr = &set_grade;
    print_function print_ptr = &print;

    set_name_ptr(student1, "Alice");
    set_grade_ptr(student1, 90);
    print_ptr(student1);

    delete student1;

    return 0;
}
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In both examples, We have all successfully created and managed student data. Which method to choose depends on specific needs and performance requirements.

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