Go unit testing best practices include: Using standard testing packages Decomposing large functions Focusing on testing input and output Covering all statements Testing edge cases Using dependency injection
Unit testing is the software development process of testing the basic functionality of a software application. When writing unit tests in Go, you can use the following best practices to ensure code quality and maintainability:
1. Use standard testing
packages
Use the testing
package provided in the Go standard library, which provides utilities for writing and running unit tests. This makes tests easier to write and port to different Go environments.
2. Decompose large functions
Avoid testing large functions in unit tests. Longer functions can be harder to understand and test, so it's better to break them into smaller, manageable chunks.
3. Focus on testing input and output
Unit testing is designed to verify the expected behavior of the function. Therefore, it is crucial to focus on testing inputs and outputs. Use assertions to check whether actual results match expected results.
4. Cover all statements
Make sure your tests cover all code statements. This can be achieved by using coverage tools, such as Go's go test -cover
command.
5. Test edge cases
In addition to testing normal cases, you should also test boundary conditions and edge cases. These situations can expose potential bugs, thereby making the code more robust.
6. Use Dependency Injection
Use dependency injection to inject external dependencies into the code to be tested. This allows you to mock dependencies and test your code independently of external factors.
Practical case:
Consider the following function to calculate area:
package geometry import "math" func AreaOfTriangle(base, height float64) float64 { return 0.5 * base * height }
You can write a unit test as follows:
package geometry_test import ( "testing" "github.com/your-repo/geometry" ) func TestAreaOfTriangle(t *testing.T) { testCases := []struct { base float64 height float64 want float64 }{ {0, 0, 0}, {5, 10, 25}, {12.5, 7.2, 45}, } for _, tc := range testCases { t.Run(fmt.Sprintf("%v-%v", tc.base, tc.height), func(t *testing.T) { got := geometry.AreaOfTriangle(tc.base, tc.height) if got != tc.want { t.Errorf("AreaOfTriangle(%v, %v) = %v, want %v", tc.base, tc.height, got, tc.want) } }) } }
This unit test covers various inputs through parameterized test cases and verifies the expected output.
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