Dungeon and Fighter: Origin Exorcist Career Analysis For many Dungeon and Fighter Origin players, the gameplay and skill points of the Exorcist profession have always been a mystery. In order to help everyone understand this mysterious profession, PHP editor Xinyi has specially brought you detailed information. If you are interested in the Exorcist class in Dungeon & Fighter Origins, please continue reading below to learn how to add points, weapon options, and other related information.
1. Career Introduction
The Exorcist is a dungeon One of the professions changed by male priests among warriors. The exorcist is a profession that is excellent in both magic and physical attacks, and has a large number of dominating skills. Anyone who has fought against exorcists will be shocked by their courage. Exorcists combine Xu Zu's inherent magic with exorcism to control gods, demons, etc.; they learn Xu Zu's unique body strengthening techniques and use amulets. Exorcists play a great role in blocking and repelling pretenders.
2. Skill Points Adding
1. Due to the implementation of blood-cutting level suppression, the effect of the Twin Rings in the Anton dungeon is greatly reduced. Correspondingly, the requirements for increasing the magic breaking talisman to slow down and suppressing the talisman to learn TP are also reduced.
2. Due to the BUG of the alien set, after learning Shikigami: True Xuanwu, the soul-breaking and death-chasing sets will significantly reduce the dog's grabbing time. Therefore, until the bug is fixed, it is not recommended to learn True Xuanwu, and 60sp of True Xuanwu should be reserved for learning after the bug is fixed.
Add points to the main body
##Add points to non-contract points##3. Weapon recommendation
1. Devouring Origin Beads
This weapon pursues the burst of a single skill and high damage performance under a set of skills, so it chooses Devouring the Origin, and will soon receive an increase in damage after the equipment is revised.
2. Rosary of Victory and Loss
Wearing this weapon mainly pursues the double 35 skills of Thunder and Hammer as the main output performance, and if you prefer battery life and personalized play , you can choose the winner or loser. Dharma Drive has an exclusive 20% damage without double-click.
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