


C++ function call unit testing: verification of correctness of parameter passing and return value
When verifying C function calls in unit testing, the following two points need to be verified: Parameter passing: Use assertions to check whether the actual parameters match the expected values. Return value: Use assertions to check if the actual return value is equal to the expected value.
C Function call unit testing: verify parameter passing and return value
Introduction
Unit testing is crucial to ensure the correctness and reliability of software. When testing function calls in C, it is crucial to verify that the parameters passed and the expected return values are correct. This article describes how to write unit tests to verify these aspects using the Catch2 testing framework.
Parameter passing
To test parameter passing, provide the function’s expected parameter values as input to the test case. Use Catch2's REQUIRE
assertion to check whether the parameters of the actual function call match the expected values:
TEST_CASE("Function with Int Argument") { int expected = 42; int actual = my_function(expected); REQUIRE(actual == expected); }
Return value
To test the return value, Please use the REQUIRE
assertion to check whether the actual value returned by the function call is equal to the expected value:
TEST_CASE("Function with Boolean Return Value") { bool expected = true; bool actual = my_function(); REQUIRE(actual == expected); }
Practical case
Suppose we have a add
Function that accepts two integer values and returns their sum:
int add(int a, int b) { return a + b; }
The following test can be written using Catch2:
TEST_CASE("Add Function") { int a = 10; int b = 20; int expected = 30; int actual = add(a, b); REQUIRE(actual == expected); }
When this test is run, it will assertactual
is equal to expected
, indicating that the function correctly sums the arguments and returns the result.
Conclusion
By using the Catch2 testing framework, you can easily write unit tests to verify the correctness of parameter passing and return values of C function calls. This is essential to ensure the reliability of your code and prevent errors.
The above is the detailed content of C++ function call unit testing: verification of correctness of parameter passing and return value. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



The steps to implement the strategy pattern in C++ are as follows: define the strategy interface and declare the methods that need to be executed. Create specific strategy classes, implement the interface respectively and provide different algorithms. Use a context class to hold a reference to a concrete strategy class and perform operations through it.

Nested exception handling is implemented in C++ through nested try-catch blocks, allowing new exceptions to be raised within the exception handler. The nested try-catch steps are as follows: 1. The outer try-catch block handles all exceptions, including those thrown by the inner exception handler. 2. The inner try-catch block handles specific types of exceptions, and if an out-of-scope exception occurs, control is given to the external exception handler.

C++ template inheritance allows template-derived classes to reuse the code and functionality of the base class template, which is suitable for creating classes with the same core logic but different specific behaviors. The template inheritance syntax is: templateclassDerived:publicBase{}. Example: templateclassBase{};templateclassDerived:publicBase{};. Practical case: Created the derived class Derived, inherited the counting function of the base class Base, and added the printCount method to print the current count.

How to use Gomega for assertions in Golang unit testing In Golang unit testing, Gomega is a popular and powerful assertion library that provides rich assertion methods so that developers can easily verify test results. Install Gomegagoget-ugithub.com/onsi/gomega Using Gomega for assertions Here are some common examples of using Gomega for assertions: 1. Equality assertion import "github.com/onsi/gomega" funcTest_MyFunction(t*testing.T){

In C, the char type is used in strings: 1. Store a single character; 2. Use an array to represent a string and end with a null terminator; 3. Operate through a string operation function; 4. Read or output a string from the keyboard.

Causes and solutions for errors when using PECL to install extensions in Docker environment When using Docker environment, we often encounter some headaches...

In multi-threaded C++, exception handling is implemented through the std::promise and std::future mechanisms: use the promise object to record the exception in the thread that throws the exception. Use a future object to check for exceptions in the thread that receives the exception. Practical cases show how to use promises and futures to catch and handle exceptions in different threads.

Multithreading in the language can greatly improve program efficiency. There are four main ways to implement multithreading in C language: Create independent processes: Create multiple independently running processes, each process has its own memory space. Pseudo-multithreading: Create multiple execution streams in a process that share the same memory space and execute alternately. Multi-threaded library: Use multi-threaded libraries such as pthreads to create and manage threads, providing rich thread operation functions. Coroutine: A lightweight multi-threaded implementation that divides tasks into small subtasks and executes them in turn.
