Differentiated role career positioning Hyperdata World is a combat development mobile game that provides diversified character careers. In the game, each role has a unique positioning, including all-around, tank, output, nanny and support. The differentiated positioning of these professions gives the game richer strategy and playability. Introduction to Nianxue’s skills and attributes Among the many characters in the hyperdata world, Nianxue has undoubtedly received widespread attention. As an all-round character, Jianxue has balanced comprehensive abilities. This article will provide an in-depth analysis of Nian Xue’s skills and attributes to help players better understand the characteristics and usage experience of this character. PHP editor Zimo has carefully compiled relevant content and looks forward to in-depth reading by all players.
Name: Jianxue
Attribute: Ice
Race: Asian
Strength growth: 1-2 (level 1)/6-18 (level 50)
Agility growth: 4-7 ( Level 1) / 23-63 (Level 50)
Physical growth: 16-21 (Level 1) / 72-190 (Level 50)
Wisdom growth: 20-27 (Level 1 ) / 101-270 (Level 50)
Special ability: Charge to obtain ice and snow protection to strengthen healing ability,
Charged attacks can also consume ice and snow protection to increase damage, ice attribute
Magic skills also increase damage according to the number of layers of ice and snow protection.
Usable weapons: long staff
General attack
Ice attribute magic damage attack multiplier 50%, MP recovery (((agility Magic recovery) * 20% level * 250) * attack multiplier)
Each layer of ice and snow protection increases normal attack and charged damage by 2%.
Charging
When charging, when the magic power is greater than 25%, 2.5% of the maximum MP will be consumed each time to gain 1 layer of ice and snow protection, up to 10 layers
Charging 1 Level ice attribute magic damage attack multiplier 60%, MP recovery (((agility magic recovery) * 20% level * 250) * attack multiplier * 2).
Charge level 2, ice attribute magic damage, attack multiplier 120%, MP recovery (((agility magic recovery) * 20% level * 250) * attack multiplier * 2).
Charge level 3, ice attribute magic damage, attack multiplier 280%, consume half of the ice and snow protection to launch ice and snow impact to increase attack power (maximum MP*2.5%*number of ice and snow protection layers consumed).
Charge level 4, ice attribute magic damage, attack multiplier 450%, consume all ice and snow protection to launch ice and snow impact to increase attack power (maximum MP*2.5%*number of ice and snow protection layers consumed).
Magic Skills
When the ice and snow protection is greater than 1 layer, 1 layer of ice and snow protection is consumed to increase the damage additionally (2% * the number of ice and snow protection layers).
Each layer of ice and snow protection increases the damage by 2%, and there is a 25% chance of consuming 1 layer of ice and snow protection to increase the damage by an additional 10%.
Healing skills
When the ice and snow protection is greater than 1 layer, 1 layer of ice and snow protection is consumed to strengthen the treatment, the treatment base is increased (2.5% of the maximum MP) and the total amount is additionally increased (2 % *Number of ice and snow protective layers).
Unique: Frozen Snow
Part: Long Staff
Ability:
[攔雪Limited]
Ice attribute magic damage has a 2.5~10% chance
to cause freezing state for 5 seconds. If it is a
magic skill, the freezing trigger will be multiplied by the
skill The multiplier increases the chance of triggering.
Freezing: Enemy physical damage is reduced by 20%.
Unique: Ice and Snow Angel
Part: Long Staff
Ability:
[Snow Limited]
Cannot trigger ice and snow impact, Stacking ice and snow protection consumes double the magic power.
Each layer of ice and snow protection increases the healing effect by an additional 2~8%.
Unique: Ice and Snow
Part: Long Staff
Ability:
[攔雪Limited]
Ice attribute magic damage increased by 15 ~70%,
If it is a magic skill, each hit will consume
1 layer of ice and snow protection, increasing the damage by an additional 15%.
Unique: Power Monk
Part: Long Staff
Ability:
[General]
Attack speed increased by 12.5~50 %,
Basic attack increases by 10~40%.
Unique: Holy Body Warrior
Part: Long Staff
Ability:
[Meditation Limited]
Meditation consumes magic power instead Restore life.
【General】
Physical attack increases by 10~40%,
Defense increases by 10~40%.
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