Photoshop绘制趴在树梢的逼真变色龙图标教程
本教程主要使用Photoshop绘制i逼真的变色龙图标教程,图标原尺寸是240*240,为了看得更清楚,我把图标放大了点,表面的皮肤纹理稍微有点受损
本教程主要使用Photoshop绘制i逼真的变色龙图标教程,图标原尺寸是240*240,为了看得更清楚,我把图标放大了点,表面的皮肤纹理稍微有点受损。
先看看效果图
1.画出草稿,按照草稿,用路径勾出变色龙的几个部分,填充上鲜艳的颜色。我草稿的图层弄丢了,不过这个不重要。
2.给变色龙各个部位添加上合适的图层样式,相信经常使用图层样式的朋友一眼就能看出使用了哪些样式,看不出也没关系,源文件里都有。
这一步是为了给变色龙的身体添加上大概的体积感,以及体表颜色的渐变。
3.变色龙卷曲的尾巴部分,我又绘制了一个螺旋状的矢量路径,在上面叠加了一个“颜色”图层,制作出尾巴的感觉。下巴和后背部分,分别用路径工具绘制了一排小刺,添加了简单的图层样式使之有一点体积感。
4.在身体上方新建图层,绘制一些明暗关系,增加一些单凭图层样式难以表达的体积转折,主要是头部给颈部留下的投影,背部的圆润感,以及下颌的高光。
然后用矢量路径绘制变色龙的眼睛——主要包括眼球以及两层眼皮。
5.给变色龙的眼睛的各个矢量图层添加合适的图层样式,制作出眼皮之间的阴影以及眼球的体积。
6.从网上搜了两张爬行动物表皮的素材纹理,叠加在变色龙的身体上,然后用蒙版工具进行适当涂抹,使之看起来更自然,弱化边缘离视线稍远的纹理,强化离视线较近的纹理,在变色龙的爪子部分增加了一些小亮点,使这部分显得离观众更近一些。
7.用矢量工具画一个小圆圈,加上渐变叠加的图层样式,使之看起来像皮肤表面的一个小疙瘩,复制很多个小疙瘩,大小不一,分散到变色龙的身体各处去,要注意透明度不要太均匀,这样显得更自然一些。同时在这一步,我增加了变色龙尾巴卷起部分的阴影。
8.画了一根树枝,树枝头的部分进行了锐化处理,使之像是伸出画面,离观众较近。树枝上画了一片叶子,画的不怎么样。
9.把变色龙和树枝结合起来,树枝在变色龙肩膀部分留下一个小小的投影
10.增加了一个图标的背景,就算做完了。对了,这枚图标的标题是“主题市场”。

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