First add a background. In order to fit the title, the editor added a star background
Add two more variables, the variable names are: 1P score, 2P score
First, import an airplane character, and then delete the default kitten character (right-click), as shown below:
Then give This aircraft sets the script separately: Use [when pressed. Key] is in. The form uses WASD to control up, down, left and right respectively: for up and down, use [increase y coordinate by 10] and [increase y coordinate by -10]
See the picture below:
Such an aircraft The script is designed
Then design the missile script. This is the point. After importing the character of the missile, design two shapes, one is the initial shape, and the other is the explosion shape.
The missile script mainly allows him to follow the aircraft and press the J key to launch, as shown in the design:
The next step is to design the aircraft 2
Repeat step 3
This aircraft script is different. In order to design a two-player game, this Airplane is operated with mouse.
The script is designed as follows:
The script of Missile 2 also needs to be designed. His script is as follows:
For the fairness of the game To be fair, several scripts need to be designed for the stage, as follows: (The appearance script in the picture is designed by the editor for the fun of the game and can be deleted)
Finally, let’s test the game:
Note:
The rotation mode of the aircraft and missile is set to left and right rotation
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