Detailed explanation of the gameplay of "Zero Zero" Hoshimiya In the ARPG action-playing game "Zero Zero", character positioning and skill operation are crucial. As one of the most popular characters in the game, Hoshimi Masa's gameplay has always been a hot topic among many players. In order to help players understand Hoshimiya in depth, PHP editor Strawberry has compiled the following detailed guide. This article will provide an in-depth analysis of Hoshimi Masa's character characteristics, skill operations, lineup matching, etc., aiming to help players fully realize the potential of this character and enjoy a smooth gaming experience.
"Zero Zero" Hoshimiya character positioning and operation strategy:
Character positioning:
Ya is a true stand-up and continuous output main player, and can also be used as a QTE burst character. The basic attack (branch skill) multiplier is high, and its only flaw is that the unbalance multiplier of its basic attack module is low: even when fighting against an enemy, other teammates may be needed to help unbalance the enemy.
Operation details:
Pay attention to extreme dodge during level A, which is Ya's main output method. Try not to engage in ineffective dodge. The basic attack should be in the fifth stage as much as possible, and if you have to dodge, you should dodge to the limit.
Branch skills and enhanced E skills can be released. Ya will stay on the field until the skills are used up. You can use this opportunity to release the skills of other characters while ensuring that Ya remains on the field.
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