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The structure of classes in c++

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Release: 2024-05-08 00:36:17
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A class in C consists of the following parts: access specifiers (public, protected, private), data members (variables), member functions (operate data or perform behavior), constructors (called when creating objects ) and the destructor (called when the object is destroyed). Together, these components define the content and behavior of the object, ensuring code reusability and maintainability.

The structure of classes in c++

The structure of a class in C

A class in C is a data type that combines data (variables) Combined with behavior (function). Classes define the content and behavior of objects.

Structure

A class usually consists of the following parts:

  • ##Access specifier:Control the members of the class Accessibility, such as public, protected and private.
  • Data members: Variables in the class are used to store data.
  • Member function: Function in a class, used to manipulate data or perform specific behaviors.
  • Constructor: Special member function that is automatically called when creating an object.
  • Destructor: Special member function that is automatically called when the object is destroyed.

Details

Access specifier

  • public: any All code can access this member.
  • protected: Only derived classes and the class itself can access this member.
  • private: Only the class itself can access this member.

Data members

    A variable defined as part of a class.
  • Used to store information or status about objects.

Member function

    A function defined as part of a class.
  • Used to operate data members or perform specific operations.

Constructors and destructors

  • Constructor: Called automatically when creating an object.
  • Destructor: Automatically called when the object is destroyed.
  • Used to initialize and release resources associated with the object.

Understanding the structure of a class

Understanding the structure of a class is critical to creating and using C objects. Classes provide encapsulation of data and behavior, making code reusable and maintainable. By following a clear structure, you ensure that your class has well-organized, maintainable code.

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