A class is a template for creating objects, and objects are instances of classes. The main differences include: Abstract vs. Concrete: Classes are abstract entities and objects are concrete instances. Data encapsulation: classes define data structures and access rights, and objects contain actual data values. Behavioral encapsulation: A class defines methods that objects can execute.
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The difference between classes and objects
In C, a class is a template or blueprint used to create objects . An object is an instance of a class and contains data and behavior defined based on that class.
Main difference:
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Abstract and concrete: A class is an abstract entity, while an object is a concrete instance of the class.
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Data encapsulation: The class defines the structure and access rights of the data, and the object contains the actual data value.
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Behavioral encapsulation: The class defines the methods that the object can perform, and the object can use these methods to perform operations.
Structure of classes and objects:
Class:
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Access modifiers : Define the visibility of members (public, protected, private).
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Data members: Define the internal data of the object.
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Member functions: Define the behavior of the object.
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Constructor: Initialize data members when creating an object.
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Destructor: Releases resources when the object is destroyed.
Object:
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Data members: Storage class defined data.
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Member functions: Provide object-specific behavior, which can modify data or perform operations.
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Pointers and references: Used to access and manipulate objects.
Purpose of classes and objects:
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Data encapsulation: Hide internal implementation details through classes to protect data from Unauthorized access.
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Code Reuse: Templating of classes allows the creation of multiple objects with the same behavior and data.
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Object management: Constructors and destructors automatically handle the creation and destruction of objects.
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Polymorphism: Different objects can override the same method to perform different behaviors.
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