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JS uses oumousemove and oumouseout to dynamically change image display_javascript skills

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Release: 2016-05-16 16:06:40
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The example in this article describes how JS uses oumousemove and oumouseout to dynamically change the image display. Share it with everyone for your reference. The details are as follows:

When the mouse is placed on the picture, the picture will automatically become larger, and the picture will be restored when the mouse is moved away

<!DOCTYPE html>
<html>
<head>
<script>
function bigImg(x)
{
x.style.height="64px";
x.style.width="64px";
}
function normalImg(x)
{
x.style.height="32px";
x.style.width="32px";
}
</script>
</head>
<body>
<img onmouseover="bigImg(this)" onmouseout="normalImg(this)"
border="0" src="smiley.gif" alt="Smiley" width="32" height="32">
<p>The function bigImg() is triggered when the user moves
the mouse pointer over the image.</p>
<p>The function normalImg() is triggered when the mouse
pointer is moved out of the image.</p>
</body>
</html>
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I hope this article will be helpful to everyone’s JavaScript programming design.

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